ConvexMeshShape QML Type
A convex collision shape based on a 3D mesh. More...
Import Statement: | import QtQuick3D.Physics |
Since: | Qt 6.4 |
Inherits: |
Properties
Detailed Description
This type defines a convex shape based on the same 3D mesh file format used by QtQuick3D.Model. If the mesh is not convex, the convex hull of the mesh will be used.
See also Shapes and Bodies overview documentation and TriangleMeshShape.
Property Documentation
geometry : Geometry |
This property defines the geometry of a mesh used to define the shape. If the mesh is not convex, the convex hull of the mesh will be used. The maximum number of faces and vertices is 255: If the mesh is more detailed than that, it will be simplified.
Note: If both the geometry and source properties are set then only geometry will be used.
This property was introduced in Qt 6.7.
See also ConvexMeshShape::source.
source : url |
This property defines the location of the mesh file used to define the shape. If the mesh is not convex, the convex hull of the mesh will be used. The maximum number of faces and vertices is 255: If the mesh is more detailed than that, it will be simplified.
Internally, ConvexMeshShape converts the mesh to an optimized data structure. This conversion can be done in advance. See the cooking overview documentation for details.
See also ConvexMeshShape::geometry.
© 2024 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.