Getting started with CMake
CMake is a group of tools that allow to build, test, and package applications. Just like Qt, it is available on all major development platforms. It is also supported by various IDE's, including Qt Creator.
In this section we will show the most basic way to use Qt in a CMake project. We will walk through an example project that is utilizing Qt Widgets.
CMake project is defined by files written in the CMake language. The main file is called
CMakeLists.txt, and is usually placed in the same directory as the actual program sources.
Here is a typical
CMakeLists.txt file for an application written in C++ and using Qt and Qt Widgets:
cmake_minimum_required(VERSION 3.16.0) project(helloworld VERSION 1.0.0 LANGUAGES CXX) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON) find_package(Qt6 COMPONENTS Widgets REQUIRED) add_executable(helloworld mainwindow.ui mainwindow.cpp main.cpp resources.qrc ) target_link_libraries(helloworld PRIVATE Qt6::Widgets)
Let's go through the content.
cmake_minimum_required() specifies the minimum CMake version that the application requires. Qt itself requires at least CMake version 3.16.
project(helloworld VERSION 1.0.0 LANGUAGES CXX)
project() sets a project name and the default project version. The
LANGUAGES argument tells CMake that the program is written in C++.
set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON)
Qt 6 requires a compiler supporting C++ version 17 or newer. Enforcing this by setting the
CMAKE_CXX_STANDARD_REQUIRED variables will let CMake print an error if the compiler is too old.
set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_AUTOUIC ON)
Qt applications typically make use of the Meta-Object Compiler (moc), Resource Compiler (rcc), and User Interface Compiler (uic) that come with Qt. Setting the
CMAKE_AUTOUIC variables to
ON will let CMake automatically set up rules so that the respective compilers are called transparently, when required.
find_package(Qt6 COMPONENTS Widgets REQUIRED)
This tells CMake to look up Qt 6, and import the
Widgets module. There is no point in continuing if
CMake cannot locate the module, so we do set the
REQUIRED flag to let CMake abort in this case.
If successful, the module will set some CMake variables documented in Module variables. It furthermore imports the
Qt6::Widgets target that we use below.
find_package to be successful,
CMake must find the Qt installation. There are different ways you can tell
CMake about Qt:
- Set the
CMAKE_PREFIX_PATHenvironment variable to include the Qt 6 installation prefix.
- Set the CMake cache variable
CMAKE_PREFIX_PATHto include the Qt 6 installation prefix.
Note that Qt Creator will handle this transparently for you.
add_executable(helloworld mainwindow.ui mainwindow.cpp main.cpp resources.qrc )
add_executable() tells CMake that we want to build an executable (so not a library) called
helloworld as a target. The target should be built from C++ code (
main.cpp), a Qt Designer file (
mainwindow.ui), and a Qt Resource System file (
target_link_libraries(helloworld PRIVATE Qt6::Widgets)
target_link_libraries tells CMake that the
helloworld executable makes use of Qt Widgets by referencing the
Qt6::Widgets target imported by the
find_package() call above. This will not only add the right arguments to the linker, but also makes sure that the right include directories, compiler definitions are passed to the C++ compiler. The
PRIVATE keyword is not strictly necessary for an executable target, but it is good practice to specify it. If
helloworld was a library rather than an executable, then either
PUBLIC should be specified (
PUBLIC if the library mentions anything from
Qt6::Widgets in its headers,
The official CMake Documentation is an invaluable source for working with CMake.
The book Professional CMake: A Practical Guide provides a great introduction to the most relevant CMake features.
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