ColorAttachment QML Type
Define un color adjunto para un pass. Más...
| Import Statement: | import QtQuick3D |
| Since: | Qt 6.11 |
| Inherits: |
Descripción detallada
El tipo ColorAttachment se utiliza para especificar un adjunto de color para un RenderPass. La propiedad name se utiliza para identificar el adjunto dentro del pase de renderizado. Si se utiliza el modo AugmentMaterial, el nombre se expondrá como una salida con name en el fragment shader.
RenderPass { // Define a render target texture RenderPassTexture { id: colorTexture format: RenderPassTexture.RGBA16F } commands: [ // Define a color attachment using the texture ColorAttachment { name: "color0" target: colorTexture } ] }
Véase también RenderPassTexture.
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