|CMake:|| find_package(Qt6 REQUIRED COMPONENTS Core) |
target_link_libraries(mytarget PRIVATE Qt6::Core)
|qmake:||QT += core|
- duration : int
|QPauseAnimation(QObject *parent = nullptr)|
|QPauseAnimation(int msecs, QObject *parent = nullptr)|
|virtual int||duration() const override|
If you wish to introduce a delay between animations in a QSequentialAnimationGroup, you can insert a QPauseAnimation. This class does not animate anything, but does not finish before a specified number of milliseconds have elapsed from when it was started. You specify the duration of the pause in the constructor. It can also be set directly with setDuration().
It is not necessary to construct a QPauseAnimation yourself. QSequentialAnimationGroup provides the convenience functions addPause() and insertPause(). These functions simply take the number of milliseconds the pause should last.
See also QSequentialAnimationGroup.
Note: This property supports QProperty bindings.
This property holds the duration of the pause.
The duration of the pause. The duration should not be negative. The default duration is 250 milliseconds.
Member Function Documentation
QPauseAnimation::QPauseAnimation(QObject *parent = nullptr)
Constructs a QPauseAnimation. parent is passed to QObject's constructor. The default duration is 0.
QPauseAnimation::QPauseAnimation(int msecs, QObject *parent = nullptr)
Constructs a QPauseAnimation. msecs is the duration of the pause. parent is passed to QObject's constructor.
Destroys the pause animation.
[override virtual protected] bool QPauseAnimation::event(QEvent *e)
Reimplements: QAbstractAnimation::event(QEvent *event).
Reimplements: QAbstractAnimation::updateCurrentTime(int currentTime).
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