The QSGTextureProvider class encapsulates texture based entities in QML. More...
|CMake:|| find_package(Qt6 REQUIRED COMPONENTS Quick) |
target_link_libraries(mytarget PRIVATE Qt6::Quick)
|qmake:||QT += quick|
|virtual QSGTexture *||texture() const = 0|
See also Scene Graph - Two Texture Providers.
Member Function Documentation
[pure virtual] QSGTexture *QSGTextureProvider::texture() const
Returns a pointer to the texture object.
[signal] void QSGTextureProvider::textureChanged()
This signal is emitted when the texture changes.
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