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Qt 3D Studio Runtime: Dynamic Loading Example

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import QtQuick 2.12 import QtStudio3D.OpenGL 2.5 Item { id: mainview anchors.fill: parent visible: true StartupProgress { id: progress } Studio3D { id: studio3D anchors.fill: parent asyncInit: true ViewerSettings { showRenderStats: false scaleMode: ViewerSettings.ScaleModeCenter } Presentation { property string slidePath: "dynamicloading:Scene:Slide" property int curSlideIndex: 1 property int maxSlideIndex: 3 id: presentation delayedLoading: true source: "qrc:/presentation/dynamicloading.uia" onSlideEntered: { console.log("Entered: " + name) curSlideIndex = index + 1 if (curSlideIndex > maxSlideIndex) curSlideIndex = 1 console.log("preloadSlide: " + slidePath + curSlideIndex) preloadSlide(slidePath + curSlideIndex) } onSlideExited: { console.log("Exited: " + name) unloadSlide(name) } } onPresentationReady: progress.visible = false } }