Qt 3D Studio OpenGL Runtime QML Types
The Qt 3D Studio OpenGL Runtime provides a number of QML types to integrate and control Qt 3D Studio presentations in Qt Quick applications. These types can be imported into your application using the following import statement in your
import QtStudio3D.OpenGL 2.8
The main type for embedding a Qt 3D Studio presentations into a Qt Quick scene is Studio3D. Many of the other types correspond to a C++ class in the API offered to non-QML based applications, providing the same level of control described in the C++ reference.
There are also QML types that offer functionality not available via the C++ classes. The SubPresentationSettings type allows defining
QML sub-presentations (live Qt Quick scenes composed into the 3D scene either as Qt 3D Studio layers or as texture maps) in-line, inside a Studio3D element, without having to deploy them as separate
Note: the Behavior type is to be used by
behavior scripts (
.qml snippets associated with scene objects during the design phase in Qt 3D Studio) and is not available in the main application code.
Controls a data input entry in a Qt 3D Studio presentation
Provides notifications from data output entries in Qt 3D Studio presentation
Control type for elements in a Qt 3D Studio presentation
Represents a Qt 3D Studio presentation
Allows streaming of QML as subpresentation
Controls the special Scene or Component scene objects in a Qt 3D Studio presentation
Qt 3D Studio presentation viewer
Settings for subpresentations
Qt 3D Studio presentation viewer settings
Available under certain Qt licenses.
Find out more.