QCustom3DItem¶
The QCustom3DItem
class adds a custom item to a graph. More…
Inherited by: QCustom3DVolume, QCustom3DLabel
Synopsis¶
Functions¶
def
isPositionAbsolute
()def
isScalingAbsolute
()def
isShadowCasting
()def
isVisible
()def
meshFile
()def
position
()def
rotation
()def
scaling
()def
setMeshFile
(meshFile)def
setPosition
(position)def
setPositionAbsolute
(positionAbsolute)def
setRotation
(rotation)def
setRotationAxisAndAngle
(axis, angle)def
setScaling
(scaling)def
setScalingAbsolute
(scalingAbsolute)def
setShadowCasting
(enabled)def
setTextureFile
(textureFile)def
setTextureImage
(textureImage)def
setVisible
(visible)def
textureFile
()
Signals¶
def
meshFileChanged
(meshFile)def
positionAbsoluteChanged
(positionAbsolute)def
positionChanged
(position)def
rotationChanged
(rotation)def
scalingAbsoluteChanged
(scalingAbsolute)def
scalingChanged
(scaling)def
shadowCastingChanged
(shadowCasting)def
textureFileChanged
(textureFile)def
visibleChanged
(visible)
Detailed Description¶
A custom item has a custom mesh, position, scaling, rotation, and an optional texture.
See also
- class PySide6.QtDataVisualization.QCustom3DItem([parent=None])¶
PySide6.QtDataVisualization.QCustom3DItem(meshFile, position, scaling, rotation, texture[, parent=None])
- Parameters
position –
PySide6.QtGui.QVector3D
scaling –
PySide6.QtGui.QVector3D
meshFile – str
rotation –
PySide6.QtGui.QQuaternion
texture –
PySide6.QtGui.QImage
parent –
PySide6.QtCore.QObject
Constructs a custom 3D item with the specified parent
.
Constructs a custom 3D item with the specified meshFile
, position
, scaling
, rotation
, texture
image, and optional parent
.
- PySide6.QtDataVisualization.QCustom3DItem.isPositionAbsolute()¶
- Return type
bool
This property holds Whether item position is to be handled in data coordinates or in absolute coordinates..
Defaults to false
. Items with absolute coordinates will always be rendered, whereas items with data coordinates are only rendered if they are within axis ranges.
See also
- PySide6.QtDataVisualization.QCustom3DItem.isScalingAbsolute()¶
- Return type
bool
This property holds Whether item scaling is to be handled in data values or in absolute values..
Defaults to true
.
Items with absolute scaling will be rendered at the same size, regardless of axis ranges. Items with data scaling will change their apparent size according to the axis ranges. If positionAbsolute
is true
, this property is ignored and scaling is interpreted as an absolute value. If the item has rotation, the data scaling is calculated on the unrotated item. Similarly, for QCustom3DVolume
items, the range clipping is calculated on the unrotated item.
Note
Only absolute scaling is supported for QCustom3DLabel
items or for custom items used in polar
graphs.
Note
The custom item’s mesh must be normalized to the range [-1 ,1]
, or the data scaling will not be accurate.
See also
scaling
positionAbsolute
- PySide6.QtDataVisualization.QCustom3DItem.isShadowCasting()¶
- Return type
bool
This property holds Whether shadow casting for the item is enabled..
Defaults to true
. If false
, the item does not cast shadows regardless of ShadowQuality
.
- PySide6.QtDataVisualization.QCustom3DItem.isVisible()¶
- Return type
bool
This property holds The visibility of the item..
Defaults to true
.
- PySide6.QtDataVisualization.QCustom3DItem.meshFile()¶
- Return type
str
This property holds The item mesh file name..
The item in the file must be in Wavefront OBJ format and include vertices, normals, and UVs. It also needs to be in triangles.
- PySide6.QtDataVisualization.QCustom3DItem.meshFileChanged(meshFile)¶
- Parameters
meshFile – str
- PySide6.QtDataVisualization.QCustom3DItem.position()¶
- Return type
This property holds The item position as a QVector3D
..
Defaults to QVector3D(0.0, 0.0, 0.0)
.
Item position is specified either in data coordinates or in absolute coordinates, depending on the positionAbsolute
property. When using absolute coordinates, values between -1.0...1.0
are within axis ranges.
Note
Items positioned outside any axis range are not rendered if positionAbsolute
is false
, unless the item is a QCustom3DVolume
that would be partially visible and scalingAbsolute
is also false
. In that case, the visible portion of the volume will be rendered.
See also
positionAbsolute
- PySide6.QtDataVisualization.QCustom3DItem.positionAbsoluteChanged(positionAbsolute)¶
- Parameters
positionAbsolute – bool
- PySide6.QtDataVisualization.QCustom3DItem.positionChanged(position)¶
- Parameters
position –
PySide6.QtGui.QVector3D
- PySide6.QtDataVisualization.QCustom3DItem.rotation()¶
- Return type
This property holds The item rotation as a QQuaternion
..
Defaults to QQuaternion(0.0, 0.0, 0.0, 0.0)
.
- PySide6.QtDataVisualization.QCustom3DItem.rotationChanged(rotation)¶
- Parameters
rotation –
PySide6.QtGui.QQuaternion
- PySide6.QtDataVisualization.QCustom3DItem.scaling()¶
- Return type
This property holds The item scaling as a QVector3D
..
Defaults to QVector3D(0.1, 0.1, 0.1)
.
Item scaling is either in data values or in absolute values, depending on the scalingAbsolute
property. The default vector interpreted as absolute values sets the item to 10% of the height of the graph, provided the item mesh is normalized and the graph aspect ratios have not been changed from the defaults.
See also
scalingAbsolute
- PySide6.QtDataVisualization.QCustom3DItem.scalingAbsoluteChanged(scalingAbsolute)¶
- Parameters
scalingAbsolute – bool
- PySide6.QtDataVisualization.QCustom3DItem.scalingChanged(scaling)¶
- Parameters
scaling –
PySide6.QtGui.QVector3D
- PySide6.QtDataVisualization.QCustom3DItem.setMeshFile(meshFile)¶
- Parameters
meshFile – str
This property holds The item mesh file name..
The item in the file must be in Wavefront OBJ format and include vertices, normals, and UVs. It also needs to be in triangles.
- PySide6.QtDataVisualization.QCustom3DItem.setPosition(position)¶
- Parameters
position –
PySide6.QtGui.QVector3D
This property holds The item position as a QVector3D
..
Defaults to QVector3D(0.0, 0.0, 0.0)
.
Item position is specified either in data coordinates or in absolute coordinates, depending on the positionAbsolute
property. When using absolute coordinates, values between -1.0...1.0
are within axis ranges.
Note
Items positioned outside any axis range are not rendered if positionAbsolute
is false
, unless the item is a QCustom3DVolume
that would be partially visible and scalingAbsolute
is also false
. In that case, the visible portion of the volume will be rendered.
See also
positionAbsolute
- PySide6.QtDataVisualization.QCustom3DItem.setPositionAbsolute(positionAbsolute)¶
- Parameters
positionAbsolute – bool
This property holds Whether item position is to be handled in data coordinates or in absolute coordinates..
Defaults to false
. Items with absolute coordinates will always be rendered, whereas items with data coordinates are only rendered if they are within axis ranges.
See also
- PySide6.QtDataVisualization.QCustom3DItem.setRotation(rotation)¶
- Parameters
rotation –
PySide6.QtGui.QQuaternion
This property holds The item rotation as a QQuaternion
..
Defaults to QQuaternion(0.0, 0.0, 0.0, 0.0)
.
- PySide6.QtDataVisualization.QCustom3DItem.setRotationAxisAndAngle(axis, angle)¶
- Parameters
axis –
PySide6.QtGui.QVector3D
angle – float
A convenience function to construct the rotation quaternion from axis
and angle
.
See also
- PySide6.QtDataVisualization.QCustom3DItem.setScaling(scaling)¶
- Parameters
scaling –
PySide6.QtGui.QVector3D
This property holds The item scaling as a QVector3D
..
Defaults to QVector3D(0.1, 0.1, 0.1)
.
Item scaling is either in data values or in absolute values, depending on the scalingAbsolute
property. The default vector interpreted as absolute values sets the item to 10% of the height of the graph, provided the item mesh is normalized and the graph aspect ratios have not been changed from the defaults.
See also
scalingAbsolute
- PySide6.QtDataVisualization.QCustom3DItem.setScalingAbsolute(scalingAbsolute)¶
- Parameters
scalingAbsolute – bool
This property holds Whether item scaling is to be handled in data values or in absolute values..
Defaults to true
.
Items with absolute scaling will be rendered at the same size, regardless of axis ranges. Items with data scaling will change their apparent size according to the axis ranges. If positionAbsolute
is true
, this property is ignored and scaling is interpreted as an absolute value. If the item has rotation, the data scaling is calculated on the unrotated item. Similarly, for QCustom3DVolume
items, the range clipping is calculated on the unrotated item.
Note
Only absolute scaling is supported for QCustom3DLabel
items or for custom items used in polar
graphs.
Note
The custom item’s mesh must be normalized to the range [-1 ,1]
, or the data scaling will not be accurate.
See also
scaling
positionAbsolute
- PySide6.QtDataVisualization.QCustom3DItem.setShadowCasting(enabled)¶
- Parameters
enabled – bool
This property holds Whether shadow casting for the item is enabled..
Defaults to true
. If false
, the item does not cast shadows regardless of ShadowQuality
.
- PySide6.QtDataVisualization.QCustom3DItem.setTextureFile(textureFile)¶
- Parameters
textureFile – str
This property holds The texture file name for the item..
If both this property and the texture image are unset, a solid gray texture will be used.
Note
To conserve memory, the QImage
loaded from the file is cleared after a texture is created.
- PySide6.QtDataVisualization.QCustom3DItem.setTextureImage(textureImage)¶
- Parameters
textureImage –
PySide6.QtGui.QImage
Sets the value of textureImage
as a QImage
for the item. The texture defaults to solid gray.
Note
To conserve memory, the given QImage
is cleared after a texture is created.
- PySide6.QtDataVisualization.QCustom3DItem.setVisible(visible)¶
- Parameters
visible – bool
This property holds The visibility of the item..
Defaults to true
.
- PySide6.QtDataVisualization.QCustom3DItem.shadowCastingChanged(shadowCasting)¶
- Parameters
shadowCasting – bool
- PySide6.QtDataVisualization.QCustom3DItem.textureFile()¶
- Return type
str
This property holds The texture file name for the item..
If both this property and the texture image are unset, a solid gray texture will be used.
Note
To conserve memory, the QImage
loaded from the file is cleared after a texture is created.
- PySide6.QtDataVisualization.QCustom3DItem.textureFileChanged(textureFile)¶
- Parameters
textureFile – str
- PySide6.QtDataVisualization.QCustom3DItem.visibleChanged(visible)¶
- Parameters
visible – bool
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