QCylinderGeometry#
The QCylinderGeometry
class allows creation of a cylinder in 3D space. * * * * * The QCylinderGeometry
class is most commonly used internally by the QCylinderMesh
* but can also be used in custom QGeometryRenderer
subclasses. More…
Synopsis#
Functions#
def
indexAttribute
()def
length
()def
normalAttribute
()def
positionAttribute
()def
radius
()def
rings
()def
slices
()def
texCoordAttribute
()def
updateIndices
()def
updateVertices
()
Slots#
Signals#
def
lengthChanged
(length)def
radiusChanged
(radius)def
ringsChanged
(rings)def
slicesChanged
(slices)
Detailed Description#
* * * *
- class PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry([parent=None])#
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QCylinderMesh
with parent
.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.indexAttribute()#
- Return type
Holds the geometry index attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.length()#
- Return type
float
Holds the length of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.lengthChanged(length)#
- Parameters
length – float
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.normalAttribute()#
- Return type
Holds the geometry normal attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.positionAttribute()#
- Return type
Holds the geometry position attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.radius()#
- Return type
float
Holds the radius of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.radiusChanged(radius)#
- Parameters
radius – float
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.rings()#
- Return type
int
Holds the number of rings in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.ringsChanged(rings)#
- Parameters
rings – int
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setLength(length)#
- Parameters
length – float
Holds the length of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setRadius(radius)#
- Parameters
radius – float
Holds the radius of the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setRings(rings)#
- Parameters
rings – int
Holds the number of rings in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.setSlices(slices)#
- Parameters
slices – int
Holds the number of slices in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.slices()#
- Return type
int
Holds the number of slices in the cylinder.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.slicesChanged(slices)#
- Parameters
slices – int
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.texCoordAttribute()#
- Return type
Holds the geometry texture coordinate attribute.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.updateIndices()#
Updates the indices based on rings, slices, and length properties.
- PySide6.Qt3DExtras.Qt3DExtras.QCylinderGeometry.updateVertices()#
Updates the vertices based on rings, slices, and length properties.