QCylinderMesh#

A cylindrical mesh. More

Synopsis#

Functions#

Slots#

Signals#

Detailed Description#

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class PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh([parent=None])#
Parameters

parentPySide6.Qt3DCore.Qt3DCore.QNode

Constructs a new QCylinderMesh with parent.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.length()#
Return type

float

Holds the length of the cylinder.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.lengthChanged(length)#
Parameters

length – float

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.radius()#
Return type

float

Holds the radius of the cylinder.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.radiusChanged(radius)#
Parameters

radius – float

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.rings()#
Return type

int

Holds the number of rings in the mesh.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.ringsChanged(rings)#
Parameters

rings – int

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.setLength(length)#
Parameters

length – float

Holds the length of the cylinder.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.setRadius(radius)#
Parameters

radius – float

Holds the radius of the cylinder.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.setRings(rings)#
Parameters

rings – int

Holds the number of rings in the mesh.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.setSlices(slices)#
Parameters

slices – int

Holds the number of slices in the mesh.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.slices()#
Return type

int

Holds the number of slices in the mesh.

PySide6.Qt3DExtras.Qt3DExtras.QCylinderMesh.slicesChanged(slices)#
Parameters

slices – int