Qt3DCore Namespace
Contains classes that are the foundation for Qt 3D simulation framework, as well as classes that provide the ability to render using the Qt 3D framework. More...
Header: | #include <Qt3DCore> |
qmake: | QT += 3dcore |
Namespaces
namespace | Quick |
Classes
class | QAbstractAspect |
class | QAbstractNodeFactory |
class | QAspectEngine |
class | QAspectJob |
class | QBackendNode |
class | QBackendNodeFunctor |
class | QBackendScenePropertyChange |
class | QCamera |
class | QCameraLens |
class | QComponent |
class | QEntity |
class | QNode |
class | QNodeId |
class | QRay3D |
class | QSceneChange |
class | QScenePropertyChange |
class | QTransform |
Types
enum | ChangeFlag { NodeCreated, NodeAboutToBeDeleted, NodeDeleted, NodeUpdated, ..., AllChanges } |
flags | ChangeFlags |
typedef | QAspectJobPtr |
typedef | QBackendNodeFunctorPtr |
typedef | QBackendScenePropertyChangePtr |
typedef | QComponentList |
typedef | QNodeList |
typedef | QNodePtr |
typedef | QSceneChangePtr |
typedef | QScenePropertyChangePtr |
Functions
uint | qHash(const QNodeId &id, uint seed = 0) |
void | registerBackendType(const QBackendNodeFunctorPtr &functor) |
QDebug | operator<<(QDebug d, const QNodeId &id) |
QDebug | operator<<(QDebug dbg, const Qt3DCore::QRay3D &ray) |
QDataStream & | operator<<(QDataStream &stream, const Qt3DCore::QRay3D &ray) |
QDataStream & | operator>>(QDataStream &stream, Qt3DCore::QRay3D &ray) |
Detailed Description
Contains classes that are the foundation for Qt 3D simulation framework, as well as classes that provide the ability to render using the Qt 3D framework.
Namespaces
namespace Qt3DCore::Quick
Contains classes used for implementing QML functionality into Qt3D applications.
Classes
class QAbstractAspect
QAbstractAspect is the base class for aspects that provide a vertical slice of behavior. More...
class QAbstractNodeFactory
class QAspectEngine
class QAspectJob
class QBackendNode
class QBackendNodeFunctor
class QBackendScenePropertyChange
class QCamera
class QCameraLens
Qt3DCore::QCameraLens specifies the projection matrix that will be used to define a Camera for a 3D scene. More...
class QComponent
The base class of scene nodes that can be aggregated by Qt3DCore::QEntity instances as a component. More...
class QEntity
Qt3DCore::QEntity is a Qt3DCore::QNode subclass that can aggregate several Qt3DCore::QComponent instances that will specify its behavior. More...
class QNode
QNode is the base class of all Qt3D node classes used to build a Qt3D scene. More...
class QNodeId
class QRay3D
The QRay3D class defines a directional line in 3D space extending through an origin point. More...
class QSceneChange
class QScenePropertyChange
class QTransform
Type Documentation
enum Qt3DCore::ChangeFlag
flags Qt3DCore::ChangeFlags
The types of change that can be sent and received by Qt3D's change notification system.
Constant | Value | Description |
---|---|---|
Qt3DCore::NodeCreated | 1<<0 | A new instance of a QNode subclass has been created. |
Qt3DCore::NodeAboutToBeDeleted | 1<<1 | A QNode is about to be deleted from the scene. |
Qt3DCore::NodeDeleted | 1<<2 | A QNode has been deleted. |
Qt3DCore::NodeUpdated | 1<<3 | A QNode property has been updated. |
Qt3DCore::NodeAdded | 1<<4 | A QNode has been added to the scene. |
Qt3DCore::NodeRemoved | 1<<5 | A QNode has been removed from the scene. |
Qt3DCore::ComponentAdded | 1<<6 | A QComponent has been added to a QEntity. |
Qt3DCore::ComponentRemoved | 1<<7 | A QComponent has been removed from a QEntity. |
Qt3DCore::AllChanges | 0xFFFFFFFF | Allows an observer to monitor for any of the above changes. |
The ChangeFlags type is a typedef for QFlags<ChangeFlag>. It stores an OR combination of ChangeFlag values.
typedef Qt3DCore::QAspectJobPtr
A shared pointer for QAspectJob.
typedef Qt3DCore::QBackendNodeFunctorPtr
A shared pointer for QBackendNodeFunctor.
typedef Qt3DCore::QBackendScenePropertyChangePtr
A shared pointer for QBackendScenePropertyChange.
typedef Qt3DCore::QComponentList
List of QComponent pointers.
typedef Qt3DCore::QNodeList
List of QNode pointers.
typedef Qt3DCore::QNodePtr
A shared pointer for QNode.
typedef Qt3DCore::QSceneChangePtr
typedef Qt3DCore::QScenePropertyChangePtr
Function Documentation
uint Qt3DCore::qHash(const QNodeId &id, uint seed = 0)
void Qt3DCore::registerBackendType(const QBackendNodeFunctorPtr &functor)
QDebug Qt3DCore::operator<<(QDebug d, const QNodeId &id)
QDebug Qt3DCore::operator<<(QDebug dbg, const Qt3DCore::QRay3D &ray)
QDataStream &Qt3DCore::operator<<(QDataStream &stream, const Qt3DCore::QRay3D &ray)
QDataStream &Qt3DCore::operator>>(QDataStream &stream, Qt3DCore::QRay3D &ray)
Reads a 3D ray from the given stream into the given ray and returns a reference to the stream.
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