QComponentAddedChange Class

(Qt3DCore::QComponentAddedChange)

The QComponentAddedChange class is used to notify when a component is added to an entity More...

Header: #include <Qt3DCore/QComponentAddedChange>
qmake: QT += 3dcore
Inherits: Qt3DCore::QSceneChange

Public Functions

QComponentAddedChange(const QEntity *entity, const QComponent *component)
~QComponentAddedChange()
QNodeId componentId() const
const QMetaObject *componentMetaObject() const
QNodeId entityId() const

Detailed Description

The QComponentAddedChange class is used to notify when a component is added to an entity

Member Function Documentation

QComponentAddedChange::QComponentAddedChange(const QEntity *entity, const QComponent *component)

Constructs a new QComponentAddedChange with with entity and component.

QComponentAddedChange::~QComponentAddedChange()

Destroys the instance of QComponentAddedChange.

QNodeId QComponentAddedChange::componentId() const

Returns the id of the component added.

const QMetaObject *QComponentAddedChange::componentMetaObject() const

Returns the metaobject.

QNodeId QComponentAddedChange::entityId() const

Returns the id of the entity the component was added to.

Related Non-Members

typedef Qt3DCore::QComponentAddedChangePtr

A shared pointer for QComponentAddedChange.

© 2017 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.