Writing an application that can be run as a client within the application-manager is not that much different from writing a stand-alone QML application. It basically boils down to three additional tasks:
- If you write a QML application, make the root element of your QML scene an ApplicationManagerWindow (or derive your own custom root item from it).
- Provide a valid info.yaml file.
- Make the application-manager aware of your application by running
It is recommended to use either an ApplicationManagerWindow or a QtObject as the root of your QML application. This is especially important, if you expect similar behavior in single- and multi-process mode. If a QtObject is used, visible base elements should still be ApplicationManagerWindows. Nevertheless other root elements are supported for convenience, as well. Here are a few things to consider:
- Only ApplicationManagerWindows support window properties that are shared between the System-UI and the client applications.
- In multi-porcess mode Window root elements will get a decoration (unless QT_WAYLAND_DISABLE_WINDOWDECORATION is set) and will be invisible by default. QQuick Items will be wrapped inside a Window representing a Wayland client window.
- In single-process mode Window root elements will appear parallel to instead of inside the System-UI.
The Manifest Definition documentation has all the information to produce a minimal
info.yaml file that should get you going.
Recursively finding and parsing
info.yaml files for potentially hundreds of applications can be a very time consuming task and would severely slow down application-manager's startup. Therefore, all manifest files are cached in a binary database. In order to make changes to an
info.yaml file known to the application-manager, you have to force a rebuild of this database by calling
Note: Dynamically adding/updating/removing single applications is supported via the ApplicationInstaller interface.
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