QChannelMapping Class
class Qt3DAnimation::QChannelMappingErmöglicht die Zuordnung der Kanäle innerhalb des Clips zu Eigenschaften von Objekten in der Anwendung. Mehr...
Kopfzeile: | #include <QChannelMapping> |
CMake: | find_package(Qt6 REQUIRED COMPONENTS 3danimation) target_link_libraries(mytarget PRIVATE Qt6::3danimation) |
qmake: | QT += 3danimation |
Erbt: | Qt3DAnimation::QAbstractChannelMapping |
Status: | Veraltet |
Öffentliche Funktionen
QString | channelName() const |
QString | property() const |
Qt3DCore::QNode * | target() const |
Öffentliche Slots
void | setChannelName(const QString &channelName) |
void | setProperty(const QString &property) |
void | setTarget(Qt3DCore::QNode *target) |
Signale
void | channelNameChanged(QString channelName) |
void | propertyChanged(QString property) |
void | targetChanged(Qt3DCore::QNode *target) |
© 2025 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.