Skeleton QML Type
Define una jerarquía de animación esquelética. Más...
| Import Statement: | import QtQuick3D |
| Inherits: |
Descripción detallada
Un esqueleto define como un modelo puede ser animado usando animación esquelética. Contiene una jerarquía de nodos Joint. Cada articulación puede transformarse para una animación de esqueleto.
Skeleton { id: qmlskeleton Joint { id: joint0 index: 0 skeletonRoot: qmlskeleton Joint { id: joint1 index: 1 skeletonRoot: qmlskeleton } } }
Ver también Joint::skeletonRoot, Model::skeleton, y Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.
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