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Skeleton QML Type

Define una jerarquía de animación esquelética. Más...

Import Statement: import QtQuick3D
Inherits:

Node

Descripción detallada

Un esqueleto define como un modelo puede ser animado usando animación esquelética. Contiene una jerarquía de nodos Joint. Cada articulación puede transformarse para una animación de esqueleto.

Skeleton {
    id: qmlskeleton
    Joint {
        id: joint0
        index: 0
        skeletonRoot: qmlskeleton
        Joint {
            id: joint1
            index: 1
            skeletonRoot: qmlskeleton
        }
    }
}

Ver también Joint::skeletonRoot, Model::skeleton, y Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy.

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