List of All Members for Camera
상속된 멤버를 포함하여 카메라의 전체 멤버 목록입니다.
- aspectRatio : real
- bottom : real
- exposure : real
- farPlane : real
- fieldOfView : real
- left : real
- lens : CameraLens
- nearPlane : real
- position : vector3d
- projectionMatrix : matrix4x4
- projectionType : enumeration
- right : real
- top : real
- transform : Transform
- upVector : vector3d
- viewCenter : vector3d
- viewMatrix : matrix4x4
(deprecated)
- viewVector : vector3d
- void pan(real angle)
- void pan(real angle, vector3d axis)
- void panAboutViewCenter(real angle)
- void panAboutViewCenter(real angle, vector3d axis)
- quaternion panRotation(real angle)
- void roll(real angle)
- void rollAboutViewCenter(real angle)
- quaternion rollRotation(real angle)
- void rotate(quaternion q)
- void rotateAboutViewCenter(quaternion q)
- quaternion rotation(real angle, vector3d axis)
- void tilt(real angle)
- void tiltAboutViewCenter(real angle)
- quaternion tiltRotation(real angle)
- void translate(vector3d vLocal, enumeration option)
- void translateWorld(vector3d vWorld, enumeration option)
- void viewAll()
- void viewEntity(Entity entity)
- void viewSphere(vector3d center, real radius)
엔티티에서 상속되는 멤버는 다음과 같습니다.
- components : list<Component3D>
노드에서 상속되는 멤버는 다음과 같습니다.
- childNodes : list<Node>
- data : list<QtQml::QtObject> [default]
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