BlendEquationArguments QML Type
封装混合信息:指定输入值(即将绘制的内容)如何影响现有值(已绘制的内容)。更多
Import Statement: | import Qt3D.Render 2.9 |
In C++: | QBlendEquationArguments |
Inherits: | |
Status: | Deprecated |
属性
- bufferIndex : int
- destinationAlpha : enumeration
- destinationRgb : enumeration
- sourceAlpha : enumeration
- sourceRgb : enumeration
详细说明
OpenGL 3.0 之前版本:为所有绘制缓冲区设置相同的混合状态 OpenGL 3.0-pre4.0:为所有绘制缓冲区设置相同的混合状态,但可禁用特定缓冲区的混合 OpenGL 4.0+: 可为每个绘制缓冲区单独设置混合状态。
属性文档
bufferIndex : int |
指定此BlendEquationArguments 适用的绘制缓冲区的索引。如果为负数,则适用于所有绘图缓冲区。
destinationAlpha : enumeration |
destinationRgb : enumeration |
sourceAlpha : enumeration |
sourceRgb : enumeration |
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