BlendEquationArguments QML Type
封装混合信息:指定传入的值(即将绘制的对象)将如何影响现有值(已绘制的对象)。更多...
| Import Statement: | import Qt3D.Render 2.12 |
| In C++: | QBlendEquationArguments |
| Inherits: | |
| Status: | Deprecated |
此类型已弃用。我们强烈建议不要在新代码中使用它。
属性
- bufferIndex : int
- destinationAlpha : enumeration
- destinationRgb : enumeration
- sourceAlpha : enumeration
- sourceRgb : enumeration
详细说明
OpenGL 3.0 之前:为所有绘制缓冲区设置相同的混合状态;OpenGL 3.0 至 4.0 之前:为所有绘制缓冲区设置相同的混合状态,但可以为特定缓冲区禁用混合;OpenGL 4.0 及以上:可以为每个绘制缓冲区单独设置混合状态。
属性文档
bufferIndex : int
指定此BlendEquationArguments 所适用的绘制缓冲区的索引。如果为负数,则将应用于所有绘制缓冲区。
destinationAlpha : enumeration
destinationRgb : enumeration
sourceAlpha : enumeration
sourceRgb : enumeration
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