Qt3DCore.QComponent¶
The base class of scene nodes that can be aggregated by
QEntity
instances as a component. More…
Inherited by: Qt3DAnimation.QAbstractClipAnimator, Qt3DAnimation.QBlendedClipAnimator, Qt3DAnimation.QClipAnimator, Qt3DCore.QArmature, Qt3DCore.QTransform, Qt3DExtras.QConeMesh, Qt3DExtras.QCuboidMesh, Qt3DExtras.QCylinderMesh, Qt3DExtras.QDiffuseMapMaterial, Qt3DExtras.QDiffuseSpecularMapMaterial, Qt3DExtras.QDiffuseSpecularMaterial, Qt3DExtras.QExtrudedTextMesh, Qt3DExtras.QGoochMaterial, Qt3DExtras.QMetalRoughMaterial, Qt3DExtras.QMorphPhongMaterial, Qt3DExtras.QNormalDiffuseMapMaterial, Qt3DExtras.QNormalDiffuseSpecularMapMaterial, Qt3DExtras.QPerVertexColorMaterial, Qt3DExtras.QPhongAlphaMaterial, Qt3DExtras.QPhongMaterial, Qt3DExtras.QPlaneMesh, Qt3DExtras.QSphereMesh, Qt3DExtras.QTextureMaterial, Qt3DExtras.QTorusMesh, Qt3DInput.QAxisAccumulator, Qt3DInput.QInputSettings, Qt3DInput.QKeyboardHandler, Qt3DInput.QLogicalDevice, Qt3DInput.QMouseHandler, Qt3DLogic.QFrameAction, Qt3DRender.QAbstractLight, Qt3DRender.QAbstractRayCaster, Qt3DRender.QCameraLens, Qt3DRender.QComputeCommand, Qt3DRender.QDirectionalLight, Qt3DRender.QEnvironmentLight, Qt3DRender.QGeometryRenderer, Qt3DRender.QLayer, Qt3DRender.QLevelOfDetail, Qt3DRender.QLevelOfDetailSwitch, Qt3DRender.QMaterial, Qt3DRender.QMesh, Qt3DRender.QObjectPicker, Qt3DRender.QPointLight, Qt3DRender.QRayCaster, Qt3DRender.QRenderSettings, Qt3DRender.QRenderTarget, Qt3DRender.QSceneLoader, Qt3DRender.QScreenRayCaster, Qt3DRender.QShaderData, Qt3DRender.QSpotLight
Synopsis¶
Functions¶
def
entities
()def
isShareable
()
Slots¶
def
setShareable
(isShareable)
Signals¶
def
addedToEntity
(entity)def
removedFromEntity
(entity)def
shareableChanged
(isShareable)
Detailed Description¶
A
QComponent
provides a vertical slice of behavior that can be assigned to and sometimes shared acrossQEntity
instances.
QComponent
subclasses are often aggregated in groups that impart useful behavior to the aggregating entity. For example, to have an Entity that gets drawn by the Qt3D renderer aspect, an entity would most likely aggregateQTransform
,QMesh
, andQMaterial
components.See also
QEntity
-
class
PySide2.Qt3DCore.Qt3DCore.
QComponent
([parent=None])¶ - param parent
QNode
Constructs a new
QComponent
instance withparent
as the parent.Note
a
QComponent
should never be instanced directly, instance one of the subclasses instead.
-
PySide2.Qt3DCore.Qt3DCore.QComponent.
addedToEntity
(entity)¶ - Parameters
entity –
QEntity
-
PySide2.Qt3DCore.Qt3DCore.QComponent.
entities
()¶ - Return type
Returns a
QVector
containing all the entities that reference this component.
- Return type
bool
-
PySide2.Qt3DCore.Qt3DCore.QComponent.
removedFromEntity
(entity)¶ - Parameters
entity –
QEntity
- Parameters
isShareable –
bool
See also
isShareable()
- Parameters
isShareable –
bool
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