QObjectPicker#
The QObjectPicker
class instantiates a component that can be used to interact with a QEntity by a process known as picking. More…
Synopsis#
Functions#
def
containsMouse
()def
isDragEnabled
()def
isHoverEnabled
()def
isPressed
()def
priority
()
Slots#
def
setDragEnabled
(dragEnabled)def
setHoverEnabled
(hoverEnabled)def
setPriority
(priority)
Signals#
def
clicked
(pick)def
containsMouseChanged
(containsMouse)def
dragEnabledChanged
(dragEnabled)def
entered
()def
exited
()def
hoverEnabledChanged
(hoverEnabled)def
moved
(pick)def
pressed
(pick)def
pressedChanged
(pressed)def
priorityChanged
(priority)def
released
(pick)
Detailed Description#
For every combination of viewport and camera, picking casts a ray through the scene to find entities who’s bounding volume intersects the ray. The bounding volume is computed using the values in the attribute buffer specified by the boundingVolumePositionAttribute of the geometry.
The signals pressed()
, released()
, clicked()
, moved()
, entered()
, and exited()
are emitted when the bounding volume defined by the pickAttribute property intersects with a ray.
Most signals carry a QPickEvent
instance. If QPickingSettings::pickMode() is set to TrianglePicking
, the actual type of the pick parameter will be QPickTriangleEvent
.
Pick queries are performed on mouse press and mouse release. If drag is enabled, queries also happen on each mouse move while any button is pressed. If hover is enabled, queries happen on every mouse move even if no button is pressed.
For generalised ray casting queries, see QRayCaster
and QScreenRayCaster
.
Note
Instances of this component shouldn’t be shared, not respecting that condition will most likely result in undefined behavior.
Note
The camera far plane value affects picking and produces incorrect results due to floating-point precision if it is greater than ~100 000.
See also
QPickingSettings
QGeometry
QAttribute
QPickEvent
QPickTriangleEvent
QNoPicking
- class PySide6.Qt3DRender.Qt3DRender.QObjectPicker([parent=None])#
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.clicked(pick)#
- Parameters
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse click the QPickEvent
pick
contains details of the event.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.containsMouse()#
- Return type
bool
Specifies if the object picker currently contains the mouse
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.containsMouseChanged(containsMouse)#
- Parameters
containsMouse – bool
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.dragEnabledChanged(dragEnabled)#
- Parameters
dragEnabled – bool
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.entered()#
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on the mouse entering the volume.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.exited()#
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on the ray exiting the volume.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.hoverEnabledChanged(hoverEnabled)#
- Parameters
hoverEnabled – bool
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.isDragEnabled()#
- Return type
bool
Specifies if drag is enabled
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.isHoverEnabled()#
- Return type
bool
Specifies if hover is enabled
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.isPressed()#
- Return type
bool
Specifies if the object picker is currently pressed
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.moved(pick)#
- Parameters
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse move with a button pressed the QPickEvent
pick
contains details of the event.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.pressed(pick)#
- Parameters
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse press the QPickEvent
pick
contains details of the event.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.pressedChanged(pressed)#
- Parameters
pressed – bool
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.priority()#
- Return type
int
The priority to be used when filtering pick results by priority when pickResultMode
is set to NearestPriorityPick
.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.priorityChanged(priority)#
- Parameters
priority – int
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.released(pick)#
- Parameters
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse release the QPickEvent
pick
contains details of the event.
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.setDragEnabled(dragEnabled)#
- Parameters
dragEnabled – bool
Specifies if drag is enabled
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.setHoverEnabled(hoverEnabled)#
- Parameters
hoverEnabled – bool
Specifies if hover is enabled
- PySide6.Qt3DRender.Qt3DRender.QObjectPicker.setPriority(priority)#
- Parameters
priority – int
The priority to be used when filtering pick results by priority when pickResultMode
is set to NearestPriorityPick
.