QSpotLight#
Encapsulate a Spot Light object in a Qt 3D scene. More…
Synopsis#
Functions#
def
constantAttenuation
()def
cutOffAngle
()def
linearAttenuation
()def
localDirection
()def
quadraticAttenuation
()
Slots#
def
setConstantAttenuation
(value)def
setCutOffAngle
(cutOffAngle)def
setLinearAttenuation
(value)def
setLocalDirection
(localDirection)def
setQuadraticAttenuation
(value)
Signals#
def
constantAttenuationChanged
(constantAttenuation)def
cutOffAngleChanged
(cutOffAngle)def
linearAttenuationChanged
(linearAttenuation)def
localDirectionChanged
(localDirection)def
quadraticAttenuationChanged
(quadraticAttenuation)
Detailed Description#
A spotlight is a light source that emits a cone of light in a particular direction.
A spotlight uses three attenuation factors to describe how the intensity of the light decreases over distance. These factors are designed to be used together in calcuating total attenuation. For the materials in Qt3D Extras the following formula is used, where distance is the distance from the light to the surface being rendered:
totalAttenuation = 1.0 / (constantAttenuation + (linearAttenuation * distance) + (quadraticAttenuation * distance * distance));
Custom materials may choose to interpret these factors differently.
- class PySide6.Qt3DRender.Qt3DRender.QSpotLight([parent=None])#
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Constructs a new QSpotLight
with the specified parent
.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.constantAttenuation()#
- Return type
float
Specifies the constant attenuation of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.constantAttenuationChanged(constantAttenuation)#
- Parameters
constantAttenuation – float
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.cutOffAngle()#
- Return type
float
Specifies the cut off angle of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.cutOffAngleChanged(cutOffAngle)#
- Parameters
cutOffAngle – float
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.linearAttenuation()#
- Return type
float
Specifies the linear attenuation of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.linearAttenuationChanged(linearAttenuation)#
- Parameters
linearAttenuation – float
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.localDirection()#
- Return type
Specifies the local direction of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.localDirectionChanged(localDirection)#
- Parameters
localDirection –
PySide6.QtGui.QVector3D
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.quadraticAttenuation()#
- Return type
float
Specifies the quadratic attenuation of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.quadraticAttenuationChanged(quadraticAttenuation)#
- Parameters
quadraticAttenuation – float
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.setConstantAttenuation(value)#
- Parameters
value – float
Specifies the constant attenuation of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.setCutOffAngle(cutOffAngle)#
- Parameters
cutOffAngle – float
Specifies the cut off angle of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.setLinearAttenuation(value)#
- Parameters
value – float
Specifies the linear attenuation of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.setLocalDirection(localDirection)#
- Parameters
localDirection –
PySide6.QtGui.QVector3D
Specifies the local direction of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.
- PySide6.Qt3DRender.Qt3DRender.QSpotLight.setQuadraticAttenuation(value)#
- Parameters
value – float
Specifies the quadratic attenuation of the spot light.
Note
The exact meaning and use of this property is up to the material implementation.