QProximityFilter#
Select entities which are within a distance threshold of a target entity. More…
Synopsis#
Functions#
def
distanceThreshold
()def
entity
()
Slots#
def
setDistanceThreshold
(distanceThreshold)def
setEntity
(entity)
Signals#
def
distanceThresholdChanged
(distanceThreshold)def
entityChanged
(entity)
Detailed Description#
A QProximityFilter
can be used to select entities to render when they are placed within a given distance threshold of another entity.
- class PySide6.Qt3DRender.Qt3DRender.QProximityFilter([parent=None])#
- Parameters
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
- PySide6.Qt3DRender.Qt3DRender.QProximityFilter.distanceThreshold()#
- Return type
float
Holds the distance to the target entity above which entities are filtered out.
- PySide6.Qt3DRender.Qt3DRender.QProximityFilter.distanceThresholdChanged(distanceThreshold)#
- Parameters
distanceThreshold – float
- PySide6.Qt3DRender.Qt3DRender.QProximityFilter.entity()#
- Return type
Holds the entity against which we should compare the distance to.
- PySide6.Qt3DRender.Qt3DRender.QProximityFilter.entityChanged(entity)#
- Parameters
entity –
PySide6.Qt3DCore.Qt3DCore.QEntity
- PySide6.Qt3DRender.Qt3DRender.QProximityFilter.setDistanceThreshold(distanceThreshold)#
- Parameters
distanceThreshold – float
Holds the distance to the target entity above which entities are filtered out.
- PySide6.Qt3DRender.Qt3DRender.QProximityFilter.setEntity(entity)#
- Parameters
entity –
PySide6.Qt3DCore.Qt3DCore.QEntity
Holds the entity against which we should compare the distance to.