CertC++-OOP51¶
Do not slice derived objects
Required inputs: IR
An object deriving from a base class typically contains additional member variables that extend the base class. When by-value assigning or copying an object of the derived type to an object of the base type, those additional member variables are not copied because the base class contains insufficient space in which to store them. This action is commonly called slicing the object because the additional members are "sliced off" the resulting object.
Do not initialize an object of base class type with an object of derived class
type, except through references, pointers, or pointer-like abstractions (such
as
std::unique_ptr, or std::shared_ptr).
Noncompliant Code Example
In this noncompliant code example, an object of the derived
Manager type is passed by value to a function accepting a
base
Employee type. Consequently, the
Manager objects are sliced, resulting in information loss and
unexpected behavior when the
print() function is called.
#include <iostream>
#include <string>
class Employee {
std::string name;
protected:
virtual void print(std::ostream &os) const {
os << "Employee: " << get_name() << std::endl;
}
public:
Employee(const std::string &name) : name(name) {}
const std::string &get_name() const { return name; }
friend std::ostream &operator<<(std::ostream &os, const Employee &e) {
e.print(os);
return os;
}
};
class Manager : public Employee {
Employee assistant;
protected:
void print(std::ostream &os) const override {
os << "Manager: " << get_name() << std::endl;
os << "Assistant: " << std::endl << "\t" << get_assistant() << std::endl;
}
public:
Manager(const std::string &name, const Employee &assistant) : Employee(name), assistant(assistant) {}
const Employee &get_assistant() const { return assistant; }
};
void f(Employee e) {
std::cout << e;
}
int main() {
Employee coder("Joe Smith");
Employee typist("Bill Jones");
Manager designer("Jane Doe", typist);
f(coder);
f(typist);
f(designer);
}
When
f() is called with the
designer argument, the formal parameter in
f() is sliced and information is lost. When the object
e is printed,
Employee::print() is called instead of
Manager::print(), resulting in the following output:
Employee: Jane Doe
Compliant Solution (Pointers)
Using the same class definitions as the noncompliant code example, this
compliant solution modifies the definition of
f() to require raw pointers to the object, removing the slicing
problem.
// Remainder of code unchanged...
void f(const Employee *e) {
if (e) {
std::cout << *e;
}
}
int main() {
Employee coder("Joe Smith");
Employee typist("Bill Jones");
Manager designer("Jane Doe", typist);
f(&coder);
f(&typist);
f(&designer);
}
This compliant solution also complies with
EXP34-C.
Do not dereference null pointers in the implementation of
f(). With this definition, the program correctly outputs the
following.
Employee: Joe Smith
Employee: Bill Jones
Manager: Jane Doe
Assistant:
Employee: Bill Jones
Compliant Solution (References)
An improved compliant solution, which does not require guarding against null
pointers within
f(), uses references instead of pointers.
// ... Remainder of code unchanged ...
void f(const Employee &e) {
std::cout << e;
}
int main() {
Employee coder("Joe Smith");
Employee typist("Bill Jones");
Manager designer("Jane Doe", typist);
f(coder);
f(typist);
f(designer);
}
Compliant Solution (Noncopyable)
Both previous compliant solutions depend on consumers of the
Employee and
Manager types to be declared in a compliant manner with the
expected usage of the class hierarchy. This compliant solution ensures that
consumers are unable to accidentally slice objects by removing the ability to
copy-initialize an object that derives from
Noncopyable. If copy-initialization is attempted, as in the
original definition of
f(), the program is
ill-formed
and a diagnostic will be emitted. However, such a solution also restricts
the
Manager object from attempting to copy-initialize its
Employee object, which subtly changes the semantics of the class
hierarchy.
#include <iostream>
#include <string>
class Noncopyable {
Noncopyable(const Noncopyable &) = delete;
void operator=(const Noncopyable &) = delete;
protected:
Noncopyable() = default;
};
class Employee : Noncopyable {
// Remainder of the definition is unchanged.
std::string name;
protected:
virtual void print(std::ostream &os) const {
os << "Employee: " << get_name() << std::endl;
}
public:
Employee(const std::string &name) : name(name) {}
const std::string &get_name() const { return name; }
friend std::ostream &operator<<(std::ostream &os, const Employee &e) {
e.print(os);
return os;
}
};
class Manager : public Employee {
const Employee &assistant; // Note: The definition of Employee has been modified.
// Remainder of the definition is unchanged.
protected:
void print(std::ostream &os) const override {
os << "Manager: " << get_name() << std::endl;
os << "Assistant: " << std::endl << "\t" << get_assistant() << std::endl;
}
public:
Manager(const std::string &name, const Employee &assistant) : Employee(name), assistant(assistant) {}
const Employee &get_assistant() const { return assistant; }
};
// If f() were declared as accepting an Employee, the program would be
// ill-formed because Employee cannot be copy-initialized.
void f(const Employee &e) {
std::cout << e;
}
int main() {
Employee coder("Joe Smith");
Employee typist("Bill Jones");
Manager designer("Jane Doe", typist);
f(coder);
f(typist);
f(designer);
}
Noncompliant Code Example
This noncompliant code example uses the same class definitions of
Employee and
Manager as in the previous noncompliant code example and attempts
to store
Employee objects in a
std::vector. However, because
std::vector requires a homogeneous list of elements, slicing
occurs.
#include <iostream>
#include <string>
#include <vector>
void f(const std::vector<Employee> &v) {
for (const auto &e : v) {
std::cout << e;
}
}
int main() {
Employee typist("Joe Smith");
std::vector<Employee> v{typist, Employee("Bill Jones"), Manager("Jane Doe", typist)};
f(v);
}
Compliant Solution
This compliant solution uses a vector of
std::unique_ptr objects, which eliminates the slicing
problem.
#include <iostream>
#include <memory>
#include <string>
#include <vector>
void f(const std::vector<std::unique_ptr<Employee>> &v) {
for (const auto &e : v) {
std::cout << *e;
}
}
int main() {
std::vector<std::unique_ptr<Employee>> v;
v.emplace_back(new Employee("Joe Smith"));
v.emplace_back(new Employee("Bill Jones"));
v.emplace_back(new Manager("Jane Doe", *v.front()));
f(v);
}
Risk Assessment
Slicing results in information loss, which could lead to abnormal program execution or denial-of-service attacks.
| Rule | Severity | Likelihood | Remediation Cost | Priority | Level |
|---|---|---|---|---|---|
| OOP51-CPP | Low | Probable | Medium | P4 | L3 |
Related Guidelines
| SEI CERT C++ Coding Standard |
ERR61-CPP.
Catch exceptions by lvalue reference CTR56-CPP. Do not use pointer arithmetic on polymorphic objects |
| SEI CERT C Coding Standard | EXP34-C. Do not dereference null pointers |
Bibliography
| [ Dewhurst 2002] | Gotcha #38, "Slicing" |
| [ ISO/IEC 14882-2014] | Subclause 12.8, "Copying and Moving Class Objects" |
| [ Sutter 2000] | Item 40, "Object Lifetimes-Part I" |
Possible Messages
Key |
Text |
Severity |
Disabled |
|---|---|---|---|
object_sliced |
Object ‘{}’ gets sliced to ‘{}’. |
None |
False |
Options
This rule shares the following common options: exclude_in_macros, exclude_messages_in_system_headers, excludes, extend_exclude_to_macro_invocations, includes, justification_checker, languages, post_processing, provider, report_at, severity
The following places define options that affect this rule: Stylechecks, Analysis-GlobalOptions
This rule has no individual options.