SphereGeometry QML Type

SphereGeometry 允许在三维空间中创建球体。更多

Import Statement: import Qt3D.Extras 2.9
In C++: QSphereGeometry
Status: Deprecated

属性

详细说明

SphereGeometry 类型最常用于SphereMesh 类型内部,但也可用于自定义GeometryRenderer 类型。

属性文档

generateTangents : bool

保存自动生成切向量标志的值。切向量与法向量正交。


indexAttribute : Attribute [read-only]

持有几何体索引属性。


normalAttribute : Attribute [read-only]

几何法线属性


positionAttribute : Attribute [read-only]

几何体位置属性。


radius : real

持有球体半径。


rings : int

球体的环数。


slices : int

球体中的切片数。


tangentAttribute : Attribute [read-only]

持有几何体切线属性。


texCoordAttribute : Attribute [read-only]

持有几何纹理坐标属性。


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