RenderTargetSelector QML Type
提供了一种指定渲染目标的方法。更多...
| Import Statement: | import Qt3D.Render 2.12 |
| In C++: | QRenderTargetSelector |
| Inherits: | |
| Status: | Deprecated |
此类型已弃用。我们强烈建议不要在新代码中使用它。
属性
- target : RenderTarget
详细说明
RenderTargetSelector 用于为 FrameGraph 选择活动的渲染目标(RenderTarget )。当 FrameGraph 中存在 RenderTargetSelector 时,渲染结果将被导向纹理对象(Texture objects)或绘制缓冲区(draw buffers),而非 渲染目标选择器(RenderSurfaceSelector )中指定的表面。
属性文档
target : RenderTarget
保存当前的渲染目标
© 2026 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.