Viewport QML Type
Qt3D 场景中的视口。更多内容...
| Import Statement: | import Qt3D.Render 2.12 |
| In C++: | QViewport |
| Inherits: | |
| Status: | Deprecated |
此类型已弃用。我们强烈建议不要在新代码中使用它。
属性
- gamma : real
- normalizedRect : rect
详细说明
场景的视口指定了 Qt3D 渲染到渲染表面的哪个区域。视口外的区域将保持原样。它还控制着该视口内渲染的全局参数,例如伽马值。
属性文档
gamma : real
指定视口的伽马系数。默认值为 2.2,该值在大多数屏幕上应能显示正确结果。
normalizedRect : rect
指定视口的归一化矩形,即视口矩形是相对于渲染表面尺寸指定的。占满整个表面的视口指定为 [0.0, 0.0, 1.0, 1.0],这是默认设置。
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