Skeleton QML Type
定义骨骼动画层次结构。更多
Import Statement: | import QtQuick3D |
Inherits: |
详细说明
骨骼定义了如何使用骨骼动画制作模型的动画。它包含Joint 节点的层次结构。每个关节都可以为骨骼动画进行转换。
Skeleton { id: qmlskeleton Joint { id: joint0 index: 0 skeletonRoot: qmlskeleton Joint { id: joint1 index: 1 skeletonRoot: qmlskeleton } } }
另请参阅 Joint::skeletonRoot,Model::skeleton, 和Qt Quick 3D - Simple Skinning Example#skeleton-and-joint-hierarchy 。
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