QPaintEngineState#
The QPaintEngineState
class provides information about the active paint engine’s current state. More…
Synopsis#
Functions#
def
backgroundBrush
()def
backgroundMode
()def
brush
()def
brushNeedsResolving
()def
brushOrigin
()def
clipOperation
()def
clipPath
()def
clipRegion
()def
compositionMode
()def
font
()def
isClipEnabled
()def
opacity
()def
painter
()def
pen
()def
penNeedsResolving
()def
renderHints
()def
state
()def
transform
()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
QPaintEngineState
records which properties that have changed since the last time the paint engine was updated, as well as their current value.
Which properties that have changed can at any time be retrieved using the state()
function. This function returns an instance of the DirtyFlags
type which stores an OR combination of DirtyFlag
values. The DirtyFlag
enum defines whether a property has changed since the last update or not.
If a property is marked with a dirty flag, its current value can be retrieved using the corresponding get function:
Property Flag
Current Property Value
DirtyBackground
DirtyBackgroundMode
DirtyBrush
DirtyBrushOrigin
DirtyClipRegion
orDirtyClipPath
DirtyClipPath
DirtyClipRegion
DirtyCompositionMode
DirtyFont
DirtyTransform
DirtyClipEnabled
DirtyPen
DirtyHints
The QPaintEngineState
class also provide the painter()
function which returns a pointer to the painter that is currently updating the paint engine.
An instance of this class, representing the current state of the active paint engine, is passed as argument to the updateState()
function. The only situation in which you will have to use this class directly is when implementing your own paint engine.
See also
- class PySide6.QtGui.QPaintEngineState#
- PySide6.QtGui.QPaintEngineState.dirtyFlags#
- PySide6.QtGui.QPaintEngineState.backgroundBrush()#
- Return type:
Returns the background brush in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyBackground
flag.
See also
Returns the background mode in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyBackgroundMode
flag.
See also
- PySide6.QtGui.QPaintEngineState.brush()#
- Return type:
Returns the brush in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyBrush
flag.
See also
- PySide6.QtGui.QPaintEngineState.brushNeedsResolving()#
- Return type:
bool
Returns whether the coordinate of the fill have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).
- PySide6.QtGui.QPaintEngineState.brushOrigin()#
- Return type:
Returns the brush origin in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyBrushOrigin
flag.
See also
- PySide6.QtGui.QPaintEngineState.clipOperation()#
- Return type:
Returns the clip operation in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes either the DirtyClipPath
or the DirtyClipRegion
flag.
See also
- PySide6.QtGui.QPaintEngineState.clipPath()#
- Return type:
Returns the clip path in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyClipPath
flag.
See also
- PySide6.QtGui.QPaintEngineState.clipRegion()#
- Return type:
Returns the clip region in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyClipRegion
flag.
See also
- PySide6.QtGui.QPaintEngineState.compositionMode()#
- Return type:
Returns the composition mode in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyCompositionMode
flag.
See also
- PySide6.QtGui.QPaintEngineState.font()#
- Return type:
Returns the font in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyFont
flag.
See also
- PySide6.QtGui.QPaintEngineState.isClipEnabled()#
- Return type:
bool
Returns whether clipping is enabled or not in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyClipEnabled
flag.
See also
- PySide6.QtGui.QPaintEngineState.opacity()#
- Return type:
float
Returns the opacity in the current paint engine state.
- PySide6.QtGui.QPaintEngineState.painter()#
- Return type:
Returns a pointer to the painter currently updating the paint engine.
- PySide6.QtGui.QPaintEngineState.pen()#
- Return type:
Returns the pen in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyPen
flag.
See also
- PySide6.QtGui.QPaintEngineState.penNeedsResolving()#
- Return type:
bool
Returns whether the coordinate of the stroke have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).
- PySide6.QtGui.QPaintEngineState.renderHints()#
- Return type:
Combination of
QPainter.RenderHint
Returns the render hints in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyHints
flag.
See also
- PySide6.QtGui.QPaintEngineState.state()#
- Return type:
Combination of
QPaintEngine.DirtyFlag
Returns a combination of flags identifying the set of properties that need to be updated when updating the paint engine’s state (i.e. during a call to the updateState()
function).
See also
- PySide6.QtGui.QPaintEngineState.transform()#
- Return type:
Returns the matrix in the current paint engine state.
This variable should only be used when the state()
returns a combination which includes the DirtyTransform
flag.
See also