PySide6.QtWidgets.QScrollerProperties¶
- class QScrollerProperties¶
The
QScrollerProperties
class stores the settings for aQScroller
. More…Synopsis¶
Methods¶
def
__init__()
def
__ne__()
def
__eq__()
def
scrollMetric()
Static functions¶
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description¶
The
QScrollerProperties
class stores the parameters used byQScroller
.The default settings are platform dependent so that Qt emulates the platform behaviour for kinetic scrolling.
As a convention the
QScrollerProperties
are in physical units (meter, seconds) and are converted byQScroller
using the current DPI.See also
- class OvershootPolicy¶
This enum describes the various modes of overshooting.
Constant
Description
QScrollerProperties.OvershootWhenScrollable
Overshooting is possible when the content is scrollable. This is the default.
QScrollerProperties.OvershootAlwaysOff
Overshooting is never enabled, even when the content is scrollable.
QScrollerProperties.OvershootAlwaysOn
Overshooting is always enabled, even when the content is not scrollable.
- class FrameRates¶
This enum describes the available frame rates used while dragging or scrolling.
Constant
Description
QScrollerProperties.Fps60
60 frames per second
QScrollerProperties.Fps30
30 frames per second
QScrollerProperties.Fps20
20 frames per second
QScrollerProperties.Standard
the default value is 60 frames per second (which corresponds to QAbstractAnimation).
- class ScrollMetric¶
This enum contains the different scroll metric types. When not indicated otherwise the
setScrollMetric
function expects a QVariant of type qreal.See the
QScroller
documentation for further details of the concepts behind the different values.Constant
Description
QScrollerProperties.MousePressEventDelay
This is the time a mouse press event is delayed when starting a flick gesture in
[s]
. If the gesture is triggered within that time, no mouse press or release is sent to the scrolled object. If it triggers after that delay the delayed mouse press plus a faked release event at global positionQPoint(-QWIDGETSIZE_MAX, -QWIDGETSIZE_MAX)
is sent. If the gesture is canceled, then both the delayed mouse press plus the real release event are delivered.QScrollerProperties.DragStartDistance
This is the minimum distance the touch or mouse point needs to be moved before the flick gesture is triggered in
m
.QScrollerProperties.DragVelocitySmoothingFactor
A value that describes to which extent new drag velocities are included in the final scrolling velocity. This value should be in the range between
0
and1
. The lower the value, the more smoothing is applied to the dragging velocity.QScrollerProperties.AxisLockThreshold
Restricts the movement to one axis if the movement is inside an angle around the axis. The threshold must be in the range
0
to1
.QScrollerProperties.ScrollingCurve
The QEasingCurve used when decelerating the scrolling velocity after an user initiated flick. Please note that this is the easing curve for the positions, not the velocity: the default is QEasingCurve::OutQuad, which results in a linear decrease in velocity (1st derivative) and a constant deceleration (2nd derivative).
QScrollerProperties.DecelerationFactor
This factor influences how long it takes the scroller to decelerate to 0 velocity. The actual value depends on the chosen ScrollingCurve. For most types the value should be in the range from
0.1
to2.0
QScrollerProperties.MinimumVelocity
The minimum velocity that is needed after ending the touch or releasing the mouse to start scrolling in
m/s
.QScrollerProperties.MaximumVelocity
This is the maximum velocity that can be reached in
m/s
.QScrollerProperties.MaximumClickThroughVelocity
This is the maximum allowed scroll speed for a click-through in
m/s
. This means that a click on a currently (slowly) scrolling object will not only stop the scrolling but the click event will also be delivered to the UI control. This is useful when using exponential-type scrolling curves.QScrollerProperties.AcceleratingFlickMaximumTime
This is the maximum time in
seconds
that a flick gesture can take to be recognized as an accelerating flick. If set to zero no such gesture is detected. An “accelerating flick” is a flick gesture executed on an already scrolling object. In such cases the scrolling speed is multiplied by AcceleratingFlickSpeedupFactor in order to accelerate it.QScrollerProperties.AcceleratingFlickSpeedupFactor
The current speed is multiplied by this number if an accelerating flick is detected. Should be
>= 1
.QScrollerProperties.SnapPositionRatio
This is the distance that the user must drag the area between two snap points in order to snap it to the next position.
0.33
means that the scroll must only reach one third of the distance between two snap points to snap to the next one. The ratio must be between0
and1
.QScrollerProperties.SnapTime
This is the time factor for the scrolling curve. A lower value means that the scrolling will take longer. The scrolling distance is independent of this value.
QScrollerProperties.OvershootDragResistanceFactor
This value is the factor between the mouse dragging and the actual scroll area movement (during overshoot). The factor must be between
0
and1
.QScrollerProperties.OvershootDragDistanceFactor
This is the maximum distance for overshoot movements while dragging. The actual overshoot distance is calculated by multiplying this value with the viewport size of the scrolled object. The factor must be between
0
and1
.QScrollerProperties.OvershootScrollDistanceFactor
This is the maximum distance for overshoot movements while scrolling. The actual overshoot distance is calculated by multiplying this value with the viewport size of the scrolled object. The factor must be between
0
and1
.QScrollerProperties.OvershootScrollTime
This is the time in
seconds
that is used to play the complete overshoot animation.QScrollerProperties.HorizontalOvershootPolicy
This is the horizontal overshooting policy (see
OvershootPolicy
).QScrollerProperties.VerticalOvershootPolicy
This is the horizontal overshooting policy (see
OvershootPolicy
).QScrollerProperties.FrameRate
This is the frame rate which should be used while dragging or scrolling.
QScroller
uses a QAbstractAnimation timer internally to sync all scrolling operations to other animations that might be active at the same time. If the standard value of 60 frames per second is too fast, it can be lowered with this setting, while still being in-sync with QAbstractAnimation. Please note that only the values of theFrameRates
enum are allowed here.QScrollerProperties.ScrollMetricCount
This is always the last entry.
- __init__()¶
Constructs new scroller properties.
- __init__(sp)
- Parameters:
sp –
QScrollerProperties
Constructs a copy of
sp
.- __ne__(sp)¶
- Parameters:
sp –
QScrollerProperties
- Return type:
bool
Returns
true
if these scroller properties are different fromsp
; otherwise returnsfalse
.- __eq__(sp)¶
- Parameters:
sp –
QScrollerProperties
- Return type:
bool
Returns
true
if these scroller properties are equal tosp
; otherwise returnsfalse
.- scrollMetric(metric)¶
- Parameters:
metric –
ScrollMetric
- Return type:
object
Query the
metric
value of the scroller properties.See also
- static setDefaultScrollerProperties(sp)¶
- Parameters:
sp –
QScrollerProperties
Sets the scroller properties for all new
QScrollerProperties
objects tosp
.Use this function to override the platform default properties returned by the default constructor. If you only want to change the scroller properties of a single scroller, use
setScrollerProperties()
Note
Calling this function will not change the content of already existing
QScrollerProperties
objects.See also
- setScrollMetric(metric, value)¶
- Parameters:
metric –
ScrollMetric
value – object
Set a specific value of the
metric
ScrollerMetric tovalue
.See also
- static unsetDefaultScrollerProperties()¶
Sets the scroller properties returned by the default constructor back to the platform default properties.
See also