class QScroller#

The QScroller class enables kinetic scrolling for any scrolling widget or graphics item. More

Inheritance diagram of PySide6.QtWidgets.QScroller

Synopsis#

Properties#

  • scrollerPropertiesᅟ - Scroller properties of this scroller. The properties are used by the QScroller to determine its scrolling behavior

  • stateᅟ - The state of the scroller

Methods#

Slots#

Signals#

Static functions#

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description#

Warning

This section contains snippets that were automatically translated from C++ to Python and may contain errors.

With kinetic scrolling, the user can push the widget in a given direction and it will continue to scroll in this direction until it is stopped either by the user or by friction. Aspects of inertia, friction and other physical concepts can be changed in order to fine-tune an intuitive user experience.

The QScroller object is the object that stores the current position and scrolling speed and takes care of updates. QScroller can be triggered by a flick gesture

w = ...
QScroller.grabGesture(w, QScroller.LeftMouseButtonGesture)

or directly like this:

w = ...
scroller = QScroller.scroller(w)
scroller.scrollTo(QPointF(100, 100))

The scrolled QObjects receive a QScrollPrepareEvent whenever the scroller needs to update its geometry information and a QScrollEvent whenever the content of the object should actually be scrolled.

The scroller uses the global QAbstractAnimation timer to generate its QScrollEvents. This can be changed with FrameRate on a per- QScroller basis.

Even though this kinetic scroller has a large number of settings available via QScrollerProperties , we recommend that you leave them all at their default, platform optimized values. Before changing them you can experiment with the plot example in the scroller examples directory.

class State#

This enum contains the different QScroller states.

Constant

Description

QScroller.Inactive

The scroller is not scrolling and nothing is pressed.

QScroller.Pressed

A touch event was received or the mouse button was pressed but the scroll area is currently not dragged.

QScroller.Dragging

The scroll area is currently following the touch point or mouse.

QScroller.Scrolling

The scroll area is moving on it’s own.

class ScrollerGestureType#

This enum contains the different gesture types that are supported by the QScroller gesture recognizer.

Constant

Description

QScroller.TouchGesture

The gesture recognizer will only trigger on touch events. Specifically it will react on single touch points when using a touch screen and dual touch points when using a touchpad.

QScroller.LeftMouseButtonGesture

The gesture recognizer will only trigger on left mouse button events.

QScroller.MiddleMouseButtonGesture

The gesture recognizer will only trigger on middle mouse button events.

QScroller.RightMouseButtonGesture

The gesture recognizer will only trigger on right mouse button events.

class Input#

This enum contains an input device agnostic view of input events that are relevant for QScroller .

Constant

Description

QScroller.InputPress

The user pressed the input device (e.g. QEvent::MouseButtonPress, QEvent::GraphicsSceneMousePress, QEvent::TouchBegin)

QScroller.InputMove

The user moved the input device (e.g. QEvent::MouseMove, QEvent::GraphicsSceneMouseMove, QEvent::TouchUpdate)

QScroller.InputRelease

The user released the input device (e.g. QEvent::MouseButtonRelease, QEvent::GraphicsSceneMouseRelease, QEvent::TouchEnd)

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property scrollerPropertiesᅟ: QScrollerProperties#

This property holds The scroller properties of this scroller. The properties are used by the QScroller to determine its scrolling behavior..

Access functions:
property stateᅟ: QScroller.State#

This property holds the state of the scroller.

See also

State

Access functions:
static activeScrollers()#
Return type:

.list of QScroller

Returns an application wide list of currently active QScroller objects. Active QScroller objects are in a state() that is not Inactive . This function is useful when writing your own gesture recognizer.

ensureVisible(rect, xmargin, ymargin)#
Parameters:
  • rectQRectF

  • xmargin – float

  • ymargin – float

Starts scrolling so that the rectangle rect is visible inside the viewport with additional margins specified in pixels by xmargin and ymargin around the rect.

In cases where it is not possible to fit the rect plus margins inside the viewport the contents are scrolled so that as much as possible is visible from rect.

The scrolling speed is calculated so that the given position is reached after a platform-defined time span.

This function performs the actual scrolling by calling scrollTo() .

See also

scrollTo()

ensureVisible(rect, xmargin, ymargin, scrollTime)
Parameters:
  • rectQRectF

  • xmargin – float

  • ymargin – float

  • scrollTime – int

This is an overloaded function.

This version will reach its destination position in scrollTime milliseconds.

finalPosition()#
Return type:

QPointF

Returns the estimated final position for the current scroll movement. Returns the current position if the scroller state is not Scrolling. The result is undefined when the scroller state is Inactive.

The target position is in pixel.

static grabGesture(target[, gestureType=QScroller.ScrollerGestureType.TouchGesture])#
Parameters:
Return type:

GestureType

Registers a custom scroll gesture recognizer, grabs it for the target and returns the resulting gesture type. If scrollGestureType is set to TouchGesture the gesture triggers on touch events. If it is set to one of LeftMouseButtonGesture , RightMouseButtonGesture or MiddleMouseButtonGesture it triggers on mouse events of the corresponding button.

Only one scroll gesture can be active on a single object at the same time. If you call this function twice on the same object, it will ungrab the existing gesture before grabbing the new one.

Note

To avoid unwanted side-effects, mouse events are consumed while the gesture is triggered. Since the initial mouse press event is not consumed, the gesture sends a fake mouse release event at the global position (INT_MIN, INT_MIN). This ensures that internal states of the widget that received the original mouse press are consistent.

static grabbedGesture(target)#
Parameters:

targetQObject

Return type:

GestureType

Returns the gesture type currently grabbed for the target or 0 if no gesture is grabbed.

handleInput(input, position[, timestamp=0])#
Parameters:
Return type:

bool

This function is used by gesture recognizers to inform the scroller about a new input event. The scroller changes its internal state() according to the input event and its attached scroller properties. The scroller doesn’t distinguish between the kind of input device the event came from. Therefore the event needs to be split into the input type, a position and a milli-second timestamp. The position needs to be in the target’s coordinate system.

The return value is true if the event should be consumed by the calling filter or false if the event should be forwarded to the control.

Note

Using grabGesture() should be sufficient for most use cases.

static hasScroller(target)#
Parameters:

targetQObject

Return type:

bool

Returns true if a QScroller object was already created for target; false otherwise.

See also

scroller()

pixelPerMeter()#
Return type:

QPointF

Returns the pixel per meter metric for the scrolled widget.

The value is reported for both the x and y axis separately by using a QPointF.

Note

Please note that this value should be physically correct. The actual DPI settings that Qt returns for the display may be reported wrongly on purpose by the underlying windowing system, for example on macOS.

resendPrepareEvent()#

This function resends the QScrollPrepareEvent. Calling resendPrepareEvent triggers a QScrollPrepareEvent from the scroller. This allows the receiver to re-set content position and content size while scrolling. Calling this function while in the Inactive state is useless as the prepare event is sent again before scrolling starts.

scrollTo(pos)#
Parameters:

posQPointF

Starts scrolling the widget so that point pos is at the top-left position in the viewport.

The behaviour when scrolling outside the valid scroll area is undefined. In this case the scroller might or might not overshoot.

The scrolling speed will be calculated so that the given position will be reached after a platform-defined time span.

pos is given in viewport coordinates.

See also

ensureVisible()

scrollTo(pos, scrollTime)
Parameters:
  • posQPointF

  • scrollTime – int

This is an overloaded function.

This version will reach its destination position in scrollTime milliseconds.

static scroller(target)#
Parameters:

targetQObject

Return type:

QScroller

This is an overloaded function.

This is the const version of scroller() .

static scroller(target)
Parameters:

targetQObject

Return type:

QScroller

Returns the scroller for the given target. As long as the object exists this function will always return the same QScroller instance. If no QScroller exists for the target, one will implicitly be created. At no point more than one QScroller will be active on an object.

scrollerProperties()#
Return type:

QScrollerProperties

Getter of property scrollerPropertiesᅟ .

scrollerPropertiesChanged(arg__1)#
Parameters:

arg__1QScrollerProperties

QScroller emits this signal whenever its scroller properties change. newProperties are the new scroller properties.

Notification signal of property scrollerPropertiesᅟ .

setScrollerProperties(prop)#
Parameters:

propQScrollerProperties

Setter of property scrollerPropertiesᅟ .

setSnapPositionsX(positions)#
Parameters:

positions – .list of qreal

Set the snap positions for the horizontal axis to a list of positions. This overwrites all previously set snap positions and also a previously set snapping interval. Snapping can be deactivated by setting an empty list of positions.

setSnapPositionsX(first, interval)
Parameters:
  • first – float

  • interval – float

Set the snap positions for the horizontal axis to regular spaced intervals. The first snap position is at first. The next at first + interval. This can be used to implement a list header. This overwrites all previously set snap positions and also a previously set snapping interval. Snapping can be deactivated by setting an interval of 0.0

setSnapPositionsY(positions)#
Parameters:

positions – .list of qreal

Set the snap positions for the vertical axis to a list of positions. This overwrites all previously set snap positions and also a previously set snapping interval. Snapping can be deactivated by setting an empty list of positions.

setSnapPositionsY(first, interval)
Parameters:
  • first – float

  • interval – float

Set the snap positions for the vertical axis to regular spaced intervals. The first snap position is at first. The next at first + interval. This overwrites all previously set snap positions and also a previously set snapping interval. Snapping can be deactivated by setting an interval of 0.0

state()#
Return type:

State

Getter of property stateᅟ .

stateChanged(newstate)#
Parameters:

newstateState

QScroller emits this signal whenever the state changes. newState is the new State.

See also

state

Notification signal of property stateᅟ .

stop()#

Stops the scroller and resets its state back to Inactive.

target()#
Return type:

QObject

Returns the target object of this scroller.

static ungrabGesture(target)#
Parameters:

targetQObject

Ungrabs the gesture for the target. Does nothing if no gesture is grabbed.

velocity()#
Return type:

QPointF

Returns the current scrolling velocity in meter per second when the state is Scrolling or Dragging. Returns a zero velocity otherwise.

The velocity is reported for both the x and y axis separately by using a QPointF.

See also

pixelPerMeter()