AbstractTextureImage QML Type
封装创建 OpenGL 纹理图像所需的信息。更多
Import Statement: | import Qt3D.Render 2.9 |
In C++: | QAbstractTextureImage |
Inherits: | |
Inherited By: | |
Status: | Deprecated |
属性
详细说明
属性文档
face : enumeration |
保存纹理图像的立方体贴图面。
常数 | 说明 |
---|---|
CubeMapPositiveX | 0x8515 GL_TEXTURE_CUBE_MAP_POSITIVE_X |
CubeMapNegativeX | 0x8516 GL_TEXTURE_CUBE_MAP_NEGATIVE_X |
CubeMapPositiveY | 0x8517 GL_TEXTURE_CUBE_MAP_POSITIVE_Y |
CubeMapNegativeY | 0x8518 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y |
CubeMapPositiveZ | 0x8519 GL_TEXTURE_CUBE_MAP_POSITIVE_Z |
CubeMapNegativeZ | 0x851A GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
注: 立方体贴图面仅对TargetCubeMap 和TargetCubeMapArray 有意义。
layer : int |
保持纹理图像的层。
mipLevel : int |
保存纹理图像的 mipmap 层。
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