- 3D Assets
Best practices on how to work with 3D content in Studio, and how to import 3D content from various 3D content creation tools.
A single Studio presentation combines one or more layers. The visual result of each layer comes from rendering a 3D scene, 2D scene, or sub-presentation.
- Materials and shaders
Materials and shaders define how object surfaces are rendered in Studio and Viewer.
In Qt 3D Studio, scenes are illuminated with one or more lights.
Sub-Presentations is a feature which allows a Studio presentation or a QML file to be embedded in a Studio presentation.
- Stereoscopic rendering
This is a technical preview on how stereoscopic rendering could work in Qt 3D Studio.
Available under certain Qt licenses.
Find out more.