- class QComputeCommand¶
QComponent to issue work for the compute shader on GPU. More…
Synopsis¶
Properties¶
Methods¶
def
__init__()
def
runType()
def
workGroupX()
def
workGroupY()
def
workGroupZ()
Slots¶
def
setRunType()
def
setWorkGroupX()
def
setWorkGroupY()
def
setWorkGroupZ()
def
trigger()
Signals¶
def
runTypeChanged()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description¶
A
QComputeCommand
is used to issue work for the compute shader. The compute shader is specified in theQMaterial
component of the same entity theQComputeCommand
is added to. TheworkGroupX
,workGroupY
andworkGroupZ
properties specify the work group sizes for the compute shader invocation.QDispatchCompute
node needs to be present in the FrameGraph to actually issue the commands.Note
If the rendering policy is set to
OnDemand
and there are no changes to the scene, the ComputeCommand will not be invoked repeatedly. TheAlways
render policy must be set for the ComputeCommand to be repeatedly invoked if there are no other changes to the scene that triggers rendering a new frame.- class RunType¶
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property runTypeᅟ: Qt3DRender.QComputeCommand.RunType¶
Specifies whether the compute command should be performed every frame or manually triggered.
If set to Continuous, Compute command is executed everyframe. This is the default.
If set to Manual CompouteCommand is executed for a given number of frames and then the component disables itself.
- Access functions:
- property workGroupXᅟ: int¶
Specifies X workgroup size.
- Access functions:
- property workGroupYᅟ: int¶
Specifies Y workgroup size.
- Access functions:
- property workGroupZᅟ: int¶
Specifies Z workgroup size.
- Access functions:
- __init__([parent=None])¶
- Parameters:
parent –
QNode
The constructor creates a new
QComputeCommand
instance with the specifiedparent
.- runType()¶
- Return type:
RunType
See also
setRunType()
Getter of property
runTypeᅟ
.- runTypeChanged()¶
Notification signal of property
runTypeᅟ
.- setRunType(runType)¶
- Parameters:
runType –
RunType
See also
runType()
Setter of property
runTypeᅟ
.- setWorkGroupX(workGroupX)¶
- Parameters:
workGroupX – int
Sets the workgroup for the first dimension to
workGroupX
.See also
workGroupX()
Setter of property
workGroupXᅟ
.- setWorkGroupY(workGroupY)¶
- Parameters:
workGroupY – int
Sets the workgroup for the second dimension to
workGroupY
.See also
workGroupY()
Setter of property
workGroupYᅟ
.- setWorkGroupZ(workGroupZ)¶
- Parameters:
workGroupZ – int
Sets the workgroup for the third dimension to
workGroupZ
.See also
workGroupZ()
Setter of property
workGroupZᅟ
.- trigger([frameCount=1])¶
- Parameters:
frameCount – int
When the run type is set to Manual, calling trigger will make the compute command be executed for the next
frameCount
frames. Upon completion of the execution, the enabled property will be set to false.- trigger(workGroupX, workGroupY, workGroupZ[, frameCount=1])
- Parameters:
workGroupX – int
workGroupY – int
workGroupZ – int
frameCount – int
When the run type is set to Manual, calling trigger will make the compute command be executed for the next
frameCount
frames. Upon completion of the execution, the enabled property will be set to false. The size of the workgroup previously set will be overridden withworkGroupX
,workGroupY
,workGroupZ
.- workGroupX()¶
- Return type:
int
See also
setWorkGroupX()
Getter of property
workGroupXᅟ
.- workGroupXChanged()¶
Notification signal of property
workGroupXᅟ
.- workGroupY()¶
- Return type:
int
See also
setWorkGroupY()
Getter of property
workGroupYᅟ
.- workGroupYChanged()¶
Notification signal of property
workGroupYᅟ
.- workGroupZ()¶
- Return type:
int
See also
setWorkGroupZ()
Getter of property
workGroupZᅟ
.- workGroupZChanged()¶
Notification signal of property
workGroupZᅟ
.