TriangleMeshShape QML Type
A collision shape based on a 3D mesh. More...
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This type defines a shape based on the same 3D mesh file format used by QtQuick3D.Model.
Objects that are controlled by the physics simulation cannot use TriangleMeshShape: It can only be used with StaticRigidBody and kinematic bodies. Use ConvexMeshShape for non-kinematic dynamic bodies.
See also Shapes and Bodies overview documentation.
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