QGestureRecognizer#
The QGestureRecognizer
class provides the infrastructure for gesture recognition. More…
New in version 4.6.
Synopsis#
Virtual functions#
Static functions#
def
registerRecognizer
(recognizer)def
unregisterRecognizer
(type)
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
Gesture recognizers are responsible for creating and managing QGesture
objects and monitoring input events sent to QWidget
and QGraphicsObject
subclasses. QGestureRecognizer
is the base class for implementing custom gestures.
Developers that only need to provide gesture recognition for standard gestures do not need to use this class directly. Instances will be created behind the scenes by the framework.
For an overview of gesture handling in Qt and information on using gestures in your applications, see the Gestures in Widgets and Graphics View document.
Recognizing Gestures#
The process of recognizing gestures involves filtering input events sent to specific objects, and modifying the associated QGesture
objects to include relevant information about the user’s input.
Gestures are created when the framework calls create()
to handle user input for a particular instance of a QWidget
or QGraphicsObject
subclass. A QGesture
object is created for each widget or item that is configured to use gestures.
Once a QGesture
has been created for a target object, the gesture recognizer will receive events for it in its recognize()
handler function.
When a gesture is canceled, the reset()
function is called, giving the recognizer the chance to update the appropriate properties in the corresponding QGesture
object.
Supporting New Gestures#
To add support for new gestures, you need to derive from QGestureRecognizer
to create a custom recognizer class, construct an instance of this class, and register it with the application by calling registerRecognizer()
. You can also subclass QGesture
to create a custom gesture class, or rely on dynamic properties to express specific details of the gesture you want to handle.
Your custom QGestureRecognizer
subclass needs to reimplement the recognize()
function to handle and filter the incoming input events for QWidget
and QGraphicsObject
subclasses. Although the logic for gesture recognition is implemented in this function, you can store persistent information about the state of the recognition process in the QGesture
object supplied. The recognize()
function must return a value of Result
that indicates the state of recognition for a given gesture and target object. This determines whether or not a gesture event will be delivered to a target object.
If you choose to represent a gesture by a custom QGesture
subclass, you will need to reimplement the create()
function to construct instances of your gesture class. Similarly, you may need to reimplement the reset()
function if your custom gesture objects need to be specially handled when a gesture is canceled.
See also
- class PySide6.QtWidgets.QGestureRecognizer#
Constructs a new gesture recognizer object.
- PySide6.QtWidgets.QGestureRecognizer.ResultFlag#
(inherits enum.Flag
) This enum describes the result of the current event filtering step in a gesture recognizer state machine.
The result consists of a state value (one of Ignore, MayBeGesture, TriggerGesture, FinishGesture, CancelGesture) and an optional hint (ConsumeEventHint).
Constant
Description
QGestureRecognizer.Ignore
The event does not change the state of the recognizer.
QGestureRecognizer.MayBeGesture
The event changed the internal state of the recognizer, but it isn’t clear yet if it is a gesture or not. The recognizer needs to filter more events to decide. Gesture recognizers in the MayBeGesture state may be reset automatically if they take too long to recognize gestures.
QGestureRecognizer.TriggerGesture
The gesture has been triggered and the appropriate
QGesture
object will be delivered to the target as a part of aQGestureEvent
.QGestureRecognizer.FinishGesture
The gesture has been finished successfully and the appropriate
QGesture
object will be delivered to the target as a part of aQGestureEvent
.QGestureRecognizer.CancelGesture
The event made it clear that it is not a gesture. If the gesture recognizer was in GestureTriggered state before, then the gesture is canceled and the appropriate
QGesture
object will be delivered to the target as a part of aQGestureEvent
.QGestureRecognizer.ConsumeEventHint
This hint specifies that the gesture framework should consume the filtered event and not deliver it to the receiver.
See also
- PySide6.QtWidgets.QGestureRecognizer.create(target)#
- Parameters:
target –
PySide6.QtCore.QObject
- Return type:
This function is called by Qt to create a new QGesture
object for the given target
( QWidget
or QGraphicsObject
).
Reimplement this function to create a custom QGesture
-derived gesture object if necessary.
The application takes ownership of the created gesture object.
- abstract PySide6.QtWidgets.QGestureRecognizer.recognize(state, watched, event)#
- Parameters:
state –
PySide6.QtWidgets.QGesture
watched –
PySide6.QtCore.QObject
event –
PySide6.QtCore.QEvent
- Return type:
Combination of
QGestureRecognizer.ResultFlag
Handles the given event
for the watched
object, updating the state of the gesture
object as required, and returns a suitable result for the current recognition step.
This function is called by the framework to allow the recognizer to filter input events dispatched to QWidget
or QGraphicsObject
instances that it is monitoring.
The result reflects how much of the gesture has been recognized. The state of the gesture
object is set depending on the result.
See also
Result
- static PySide6.QtWidgets.QGestureRecognizer.registerRecognizer(recognizer)#
- Parameters:
recognizer –
PySide6.QtWidgets.QGestureRecognizer
- Return type:
Registers the given recognizer
in the gesture framework and returns a gesture ID for it.
The application takes ownership of the recognizer
and returns the gesture type ID associated with it. For gesture recognizers which handle custom QGesture
objects (i.e., those which return Qt::CustomGesture in a gestureType()
function) the return value is a generated gesture ID with the Qt::CustomGesture flag set.
See also
- PySide6.QtWidgets.QGestureRecognizer.reset(state)#
- Parameters:
state –
PySide6.QtWidgets.QGesture
This function is called by the framework to reset a given gesture
.
Reimplement this function to implement additional requirements for custom QGesture
objects. This may be necessary if you implement a custom QGesture
whose properties need special handling when the gesture is reset.
- static PySide6.QtWidgets.QGestureRecognizer.unregisterRecognizer(type)#
- Parameters:
type –
GestureType
Unregisters all gesture recognizers of the specified type
.
See also