C
Qt for MCUs Reference Pages
Class Lists
Used to start Qt Quick Ultralite | |
Provides a convenient way to send and receive events across different parts of the application | |
An image representation that allows direct access to the pixel data | |
Interface for supporting image requests in QML | |
A helper for calling Image::beginWrite() and Image::endWrite() | |
Inherit from this class to expose a model to QML | |
Provides abstract implementation for all items or objects used in Qt Quick Ultralite | |
Provides frame rendering statistics | |
A struct containing information related to a single point touch event | |
A convenience class for handling single point touch from the platform | |
Provides a simple memory allocator for functions that might temporarily require some extra memory for caching | |
Defines a device which can be drawn onto | |
This class provides an abstract interface for blending functions | |
Template class representing a matrix | |
This class provides an abstract interface for managing hardware layers | |
Defines a point in the plane using integer precision | |
Defines a point in the plane using floating point precision. A point is specified by a x coordinate and an y coordinate which can be accessed using the x() and y() functions. The coordinates of the point are specified using floating point numbers for accuracy. The isNull() function returns true if both x and y are set to 0.0. The coordinates can be set (or altered) using the setX() and setY() functions, or alternatively the rx() and ry() functions which return references to the coordinates (allowing direct manipulation) | |
Defines a rectangle in the plane using integer precision | |
Defines a rectangle in the plane using floating point precision | |
Storage space for RGBA colors | |
Holds information about display size in pixels | |
Defines the size of a two-dimensional object using integer point precision | |
Defines the size of a two-dimensional object using floating point precision | |
A class containing information about a texture | |
Represents single touch point | |
Specifies 2D transformations of a coordinate system | |
Can be used to hold a property of a given type | |
Public type used in Application::setRootItem() | |
Shared reference to image data | |
Allows creating a signal that can be connected from QML | |
Inherit from this class to expose the C++ class or struct to the QML as a singleton | |
Provides a way to run repetitive and single-shot timers |
QML Reference
Platform Reference
Available under certain Qt licenses.
Find out more.