QLayerFilter#

Controls layers drawn in a frame graph branch. More

Inheritance diagram of PySide6.Qt3DRender.Qt3DRender.QLayerFilter

Synopsis#

Properties#

Functions#

Signals#

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description#

A QLayerFilter can be used to instruct the renderer as to which layer(s) to draw in that branch of the frame graph. QLayerFilter selects which entities to draw based on the QLayer instance(s) added to the QLayerFilter and as components to QEntity .

QLayerFilter can be configured to select or discard entities with a specific QLayer depending on the filterMode property. By default, entities referencing one of the QLayer objects that are also being referenced by the QLayerFilter are selected ( AcceptAnyMatchingLayers ).

Within the FrameGraph tree, multiple QLayerFilter nodes can be nested within a branch going from root to a leaf. In that case the filtering will first operate on all entities of the scene using the filtering method specified by the first declared QLayerFilter . Then the filtered subset of entities will be filtered again based on the filtering method set on the second QLayerFilter declared. This is then repeated until all QLayerFilter nodes of the branch have been consumed.

class PySide6.Qt3DRender.Qt3DRender.QLayerFilter([parent=None])#
Parameters:

parentPySide6.Qt3DCore.Qt3DCore.QNode

The constructor creates an instance with the specified parent.

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property PᅟySide6.Qt3DRender.Qt3DRender.QLayerFilter.filterMode: FilterMode#

Holds the filter mode specifying the entities to select for drawing.

The default value is AcceptMatchingLayers.

Access functions:
PySide6.Qt3DRender.Qt3DRender.QLayerFilter.FilterMode#

Specifies the rules for selecting entities to draw.

Constant

Description

Qt3DRender.QLayerFilter.AcceptAnyMatchingLayers

Accept entities that reference one or more QLayer objects added to this QLayerFilter . This is the default

Qt3DRender.QLayerFilter.AcceptAllMatchingLayers

Accept entities that reference all the QLayer objects added to this QLayerFilter

Qt3DRender.QLayerFilter.DiscardAnyMatchingLayers

Discard entities that reference one or more QLayer objects added to this QLayerFilter

Qt3DRender.QLayerFilter.DiscardAllMatchingLayers

Discard entities that reference all QLayer objects added to this QLayerFilter

PySide6.Qt3DRender.Qt3DRender.QLayerFilter.addLayer(layer)#
Parameters:

layerPySide6.Qt3DRender.Qt3DRender.QLayer

Add layer to the current list of layers

PySide6.Qt3DRender.Qt3DRender.QLayerFilter.filterMode()#
Return type:

FilterMode

See also

setFilterMode()

Getter of property filterMode .

PySide6.Qt3DRender.Qt3DRender.QLayerFilter.filterModeChanged(filterMode)#
Parameters:

filterModeFilterMode

Notification signal of property filterMode .

PySide6.Qt3DRender.Qt3DRender.QLayerFilter.layers()#
Return type:

Returns the current list of layers

PySide6.Qt3DRender.Qt3DRender.QLayerFilter.removeLayer(layer)#
Parameters:

layerPySide6.Qt3DRender.Qt3DRender.QLayer

Remove layer from the current list of layers

PySide6.Qt3DRender.Qt3DRender.QLayerFilter.setFilterMode(filterMode)#
Parameters:

filterModeFilterMode

See also

filterMode()

Setter of property filterMode .