QQuick3DGeometry#
Synopsis#
Functions#
def
addAttribute(att)def
addAttribute(semantic, offset, componentType)def
addSubset(offset, count, boundsMin, boundsMax[, name={}])def
attribute(index)def
attributeCount()def
boundsMax()def
boundsMin()def
clear()def
indexData()def
primitiveType()def
setBounds(min, max)def
setIndexData(offset, data)def
setIndexData(data)def
setPrimitiveType(type)def
setStride(stride)def
setVertexData(data)def
setVertexData(offset, data)def
stride()def
subsetBoundsMax(subset)def
subsetBoundsMin(subset)def
subsetCount()def
subsetCount(subset)def
subsetName(subset)def
subsetOffset(subset)def
vertexData()
Signals#
def
geometryNodeDirty()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
- class PySide6.QtQuick3D.QQuick3DGeometry([parent=None])#
- Parameters:
parent –
PySide6.QtQuick3D.QQuick3DObject
- PySide6.QtQuick3D.QQuick3DGeometry.QmlIsUncreatable#
- PySide6.QtQuick3D.QQuick3DGeometry.PrimitiveType#
- PySide6.QtQuick3D.QQuick3DGeometry.addAttribute(att)#
- Parameters:
- PySide6.QtQuick3D.QQuick3DGeometry.addAttribute(semantic, offset, componentType)
- Parameters:
semantic –
Semanticoffset – int
componentType –
ComponentType
- PySide6.QtQuick3D.QQuick3DGeometry.addSubset(offset, count, boundsMin, boundsMax[, name={}])#
- Parameters:
offset – int
count – int
boundsMin –
PySide6.QtGui.QVector3DboundsMax –
PySide6.QtGui.QVector3Dname – str
- PySide6.QtQuick3D.QQuick3DGeometry.attribute(index)#
- Parameters:
index – int
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.attributeCount()#
- Return type:
int
- PySide6.QtQuick3D.QQuick3DGeometry.boundsMax()#
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.boundsMin()#
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.clear()#
- PySide6.QtQuick3D.QQuick3DGeometry.geometryNodeDirty()#
- PySide6.QtQuick3D.QQuick3DGeometry.indexData()#
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.primitiveType()#
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.setBounds(min, max)#
- Parameters:
min –
PySide6.QtGui.QVector3Dmax –
PySide6.QtGui.QVector3D
- PySide6.QtQuick3D.QQuick3DGeometry.setIndexData(offset, data)#
- Parameters:
offset – int
data –
PySide6.QtCore.QByteArray
- PySide6.QtQuick3D.QQuick3DGeometry.setIndexData(data)
- Parameters:
data –
PySide6.QtCore.QByteArray
- PySide6.QtQuick3D.QQuick3DGeometry.setPrimitiveType(type)#
- Parameters:
type –
PrimitiveType
- PySide6.QtQuick3D.QQuick3DGeometry.setStride(stride)#
- Parameters:
stride – int
- PySide6.QtQuick3D.QQuick3DGeometry.setVertexData(data)#
- Parameters:
data –
PySide6.QtCore.QByteArray
- PySide6.QtQuick3D.QQuick3DGeometry.setVertexData(offset, data)
- Parameters:
offset – int
data –
PySide6.QtCore.QByteArray
- PySide6.QtQuick3D.QQuick3DGeometry.stride()#
- Return type:
int
- PySide6.QtQuick3D.QQuick3DGeometry.subsetBoundsMax(subset)#
- Parameters:
subset – int
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.subsetBoundsMin(subset)#
- Parameters:
subset – int
- Return type:
- PySide6.QtQuick3D.QQuick3DGeometry.subsetCount()#
- Return type:
int
- PySide6.QtQuick3D.QQuick3DGeometry.subsetCount(subset)
- Parameters:
subset – int
- Return type:
int
- PySide6.QtQuick3D.QQuick3DGeometry.subsetName(subset)#
- Parameters:
subset – int
- Return type:
str
- PySide6.QtQuick3D.QQuick3DGeometry.subsetOffset(subset)#
- Parameters:
subset – int
- Return type:
int
- PySide6.QtQuick3D.QQuick3DGeometry.vertexData()#
- Return type: