QTechnique#
Encapsulates a Technique. More…
Synopsis#
Properties#
Functions#
def
addFilterKey
(filterKey)def
addParameter
(p)def
addRenderPass
(pass)def
filterKeys
()def
graphicsApiFilter
()def
parameters
()def
removeFilterKey
(filterKey)def
removeParameter
(p)def
removeRenderPass
(pass)def
renderPasses
()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
A QTechnique
specifies a set of QRenderPass
objects, QFilterKey
objects, QParameter
objects and a QGraphicsApiFilter
, which together define a rendering technique the given graphics API can render. The filter keys are used by QTechniqueFilter
to select specific techniques at specific parts of the FrameGraph. A QParameter
defined on a QTechnique
overrides parameter (of the same name) defined in QRenderPass
, but are overridden by parameter in QRenderPassFilter
, QTechniqueFilter
, QMaterial
and QEffect
.
When creating an QEffect
that targets several versions of a graphics API, it is useful to create several QTechnique
nodes each with a graphicsApiFilter
set to match one of the targeted GL versions. At runtime, the Qt3D renderer will select the most appropriate QTechnique
based on which graphics API versions are supported and (if specified) the QFilterKey
nodes that satisfy a given QTechniqueFilter
in the FrameGraph.
Note
When using OpenGL as the graphics API for rendering, Qt3D relies on the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime to decide what is the most appropriate GL version available. If you need to customize the QSurfaceFormat, do not forget to apply it with QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view will likely have no effect on Qt3D related rendering.
Note
QTechnique
node can not be disabled.
QTechnique *gl3Technique = new QTechnique();
// Create the render passes
QRenderPass *firstPass = new QRenderPass();
QRenderPass *secondPass = new QRenderPass();
// Add the passes to the technique
gl3Technique->addRenderPass(firstPass);
gl3Technique->addRenderPass(secondPass);
// Set the targeted GL version for the technique
gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL);
gl3Technique->graphicsApiFilter()->setMajorVersion(3);
gl3Technique->graphicsApiFilter()->setMinorVersion(1);
gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile);
// Create a FilterKey
QFilterKey *filterKey = new QFilterKey();
filterKey->setName(QStringLiteral("name"));
fitlerKey->setValue(QStringLiteral("zFillPass"));
// Add the FilterKey to the Technique
gl3Technique->addFilterKey(filterKey);
// Create a QParameter
QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f));
// Add parameter to technique
gl3Technique->addParameter(colorParameter);
See also
QEffect
QRenderPass
QTechniqueFilter
- class PySide6.Qt3DRender.Qt3DRender.QTechnique([parent=None])#
- Parameters:
parent –
PySide6.Qt3DCore.Qt3DCore.QNode
Note
Properties can be used directly when from __feature__ import true_property
is used or via accessor functions otherwise.
- property PᅟySide6.Qt3DRender.Qt3DRender.QTechnique.graphicsApiFilter: PySide6.Qt3DRender.Qt3DRender.QGraphicsApiFilter#
Specifies the graphics API filter being used
- Access functions:
- PySide6.Qt3DRender.Qt3DRender.QTechnique.addFilterKey(filterKey)#
- Parameters:
filterKey –
PySide6.Qt3DRender.Qt3DRender.QFilterKey
Add filterKey
to the QTechnique
local filter keys.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.addParameter(p)#
- Parameters:
Add parameter
to the technique’s parameters.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.addRenderPass(pass)#
- Parameters:
Appends a pass
to the technique.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.filterKeys()#
- Return type:
.list of Qt3DRender.QFilterKey
Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys of the QTechnique
.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.graphicsApiFilter()#
- Return type:
Getter of property graphicsApiFilter
.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.parameters()#
- Return type:
.list of Qt3DRender.QParameter
Returns a vector of the techniques current parameters
- PySide6.Qt3DRender.Qt3DRender.QTechnique.removeFilterKey(filterKey)#
- Parameters:
filterKey –
PySide6.Qt3DRender.Qt3DRender.QFilterKey
Removes filterKey
from the QTechnique
local filter keys.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.removeParameter(p)#
- Parameters:
Remove parameter
from the technique’s parameters.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.removeRenderPass(pass)#
- Parameters:
Removes a pass
from the technique.
- PySide6.Qt3DRender.Qt3DRender.QTechnique.renderPasses()#
- Return type:
.list of Qt3DRender.QRenderPass
Returns the list of render passes contained in the technique.