已弃用的 QML 类型
已弃用的 QML 类型
以下 QML 类型现已过时。过时类型不再进行维护。提供这些类型是为了确保旧的源代码能够继续运行,但在未来的版本中可能会被移除。我们强烈建议不要在新代码中使用这些类。
- A
- Abstract3DSeries
- AbstractActionInput
- AbstractAxis
- AbstractAxis3D
- AbstractAxisInput
- AbstractBarSeries
- AbstractDataProxy
- AbstractGraph3D
- AbstractInputHandler3D
- AbstractPhysicalDevice
- AbstractRayCaster
- AbstractSeries
- AbstractSkeleton
- AbstractTexture
- AbstractTextureImage
- Action
- ActionInput
- AdditiveColorGradient
- AlphaCoverage
- AlphaTest
- AnalogAxisInput
- ApplicationDescription
- AreaSeries
- Armature
- Attribute
- AttributeOperand
- AuthenticationInformation
- Axis
- AxisAccumulator
- AxisSetting
- B
- Bar3DSeries
- BarCategoryAxis
- BarDataProxy
- Bars3D
- BarSeries
- BarSet
- BlendEquation
- BlendEquationArguments
- BlitFramebuffer
- Blur
- BoundingVolume
- BoxPlotSeries
- BoxSet
- BrushStrokes
- Buffer
- BufferCapture
- ButtonAxisInput
- C
- Camera
- Camera3D
- CameraLens
- CameraSelector
- CandlestickSeries
- CandlestickSet
- CapsuleGeometry
- CategoryAxis
- CategoryAxis3D
- CategoryRange
- ChartView
- ChromaticAberration
- ClearBuffers
- ClipPlane
- ColorDialog
- ColorGradient
- ColorGradientStop
- ColorMask
- ColorMaster
- Component3D
- ComputeCommand
- ConeGeometry
- ConeGeometryView
- ConeMesh
- Connection
- Constants
- CoreSettings
- CuboidGeometry
- CuboidGeometryView
- CuboidMesh
- CullFace
- Custom3DItem
- Custom3DLabel
- Custom3DVolume
- CylinderGeometry
- CylinderGeometryView
- CylinderMesh
- D
- DateTimeAxis
- DebugOverlay
- DefaultMaterial
- DepthOfFieldHQBlur
- DepthRange
- DepthTest
- Desaturate
- Dialog
- DiffuseMapMaterial
- DiffuseSpecularMapMaterial
- DiffuseSpecularMaterial
- DirectionalLight
- DispatchCompute
- DistortionRipple
- DistortionSphere
- DistortionSpiral
- Dithering
- E
- EdgeDetect
- Effect
- ElementOperand
- Emboss
- EndpointDescription
- EndpointDiscovery
- Entity
- EntityLoader
- EnvironmentLight
- EventFilter
- ExtrudedTextGeometry
- ExtrudedTextMesh
- F
- FileDialog
- FilterElement
- FilterKey
- Flip
- FolderDialog
- FontDialog
- ForwardRenderer
- FrameAction
- FrameGraphNode
- FrontFace
- FrustumCulling
- FunctionSorter
- Fxaa
- H
- HBarModelMapper
- HBoxPlotModelMapper
- HCandlestickModelMapper
- HDRBloomTonemap
- HeightMapSurfaceDataProxy
- HorizontalBarSeries
- HorizontalPercentBarSeries
- HorizontalStackedBarSeries
- HPieModelMapper
- HXYModelMapper
- I
- InputChord
- InputHandler3D
- InputSequence
- InputSettings
- ItemModelBarDataProxy
- ItemModelScatterDataProxy
- ItemModelSurfaceDataProxy
- J
- Joint
- L
- Layer
- LayerFilter
- Legend
- LevelOfDetail
- levelOfDetailBoundingSphere
- LevelOfDetailLoader
- LevelOfDetailSwitch
- Light
- Light3D
- LineSeries
- LineWidth
- LiteralOperand
- LocalizedText
- LogicalDevice
- LogValueAxis
- LogValueAxis3DFormatter
- M
- Margins
- Material
- MemoryBarrier
- Mesh
- MessageDialog
- MetalRoughMaterial
- MethodArgument
- MethodNode
- MotionBlur
- MouseDevice
- MouseEvent
- MouseHandler
- MultiSampleAntiAliasing
- N
- Node: QtOpcUa
- Node: Qt3D.Core
- NodeId
- NodeInstantiator
- NoDepthMask
- NoDraw
- NoPicking
- NormalDiffuseMapAlphaMaterial
- NormalDiffuseMapMaterial
- NormalDiffuseSpecularMapMaterial
- P
- Parameter
- PercentBarSeries
- PhongAlphaMaterial
- PhongMaterial
- PickEvent
- PickingProxy
- PickingSettings
- PickLineEvent
- PickPointEvent
- PickTriangleEvent
- PieSeries
- PieSlice
- PlaneGeometry
- PlaneGeometryView
- PlaneMesh
- PointLight
- PointSize
- PolarChartView
- PolygonOffset
- ProximityFilter
- R
- RasterMode
- RayCaster
- ReadItem
- ReadResult
- RelativeNodeId
- RelativeNodePath
- RenderCapabilities
- RenderCapture
- RenderCaptureReply
- RenderPass
- RenderPassFilter
- RenderSettings
- RenderState
- RenderStateSet
- RenderSurfaceSelector
- RenderTarget
- RenderTargetOutput
- RenderTargetSelector
- S
- Scatter
- Scatter3D
- Scatter3DSeries
- ScatterDataProxy
- ScatterSeries
- Scene2D
- Scene3D
- SceneLoader
- ScissorTest
- ScreenRayCaster
- SCurveTonemap
- SeamlessCubemap
- ServerDiscovery
- Settings
- ShaderImage
- ShaderProgram
- ShaderProgramBuilder
- SharedGLTexture
- SimpleAttributeOperand
- Skeleton
- SkeletonLoader
- SkyboxEntity
- SortPolicy
- SphereGeometry
- SphereGeometryView
- SphereMesh
- SplineSeries
- SpotLight
- StackedBarSeries
- StandardPaths
- Status
- StencilMask
- StencilOperation
- StencilOperationArguments
- StencilTest
- StencilTestArguments
- SubtreeEnabler
- Surface3D
- Surface3DSeries
- SurfaceDataProxy
- T
- Technique
- TechniqueFilter
- Text2DEntity
- Texture1D
- Texture1DArray
- Texture2D
- Texture2DArray
- Texture2DMultisample
- Texture2DMultisampleArray
- Texture3D
- TextureBuffer
- TextureCubeMap
- TextureCubeMapArray
- TextureImage
- TextureLoader
- TextureRectangle
- Theme3D
- ThemeColor
- TiltShift
- TorusGeometry
- TorusGeometryView
- TorusMesh
- TouchInputHandler3D
- Transform
包含已弃用属性或方法的 QML 类型
以下 QML 类型包含一个或多个现已过时的属性或方法。过时的成员不再进行维护。提供这些成员是为了确保旧源代码能够继续运行,但在未来的版本中可能会被移除。我们强烈建议不要在新代码中使用这些过时的成员。点击某个类型可查看其已弃用的成员。
另请参阅 “所有 QML 类型”以及“类和函数文档”。
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