사용 중단된 QML 유형
사용 중단된 QML 유형
다음 QML 유형은 이제 더 이상 사용되지 않습니다. 더 이상 사용되지 않는 유형은 더 이상 유지 관리되지 않습니다. 기존 소스 코드가 계속 작동하도록 제공하기 위한 것이지만, 향후 릴리스에서 제거될 수 있습니다. 새로운 코드에서는 이러한 클래스를 사용하지 않는 것을 강력히 권장합니다.
- A
- Abstract3DSeries
- AbstractActionInput
- AbstractAxis
- AbstractAxis3D
- AbstractAxisInput
- AbstractBarSeries
- AbstractDataProxy
- AbstractGraph3D
- AbstractInputHandler3D
- AbstractPhysicalDevice
- AbstractRayCaster
- AbstractSeries
- AbstractSkeleton
- AbstractTexture
- AbstractTextureImage
- Action
- ActionInput
- AdditiveColorGradient
- AlphaCoverage
- AlphaTest
- AnalogAxisInput
- ApplicationDescription
- AreaSeries
- Armature
- Attribute
- AttributeOperand
- AuthenticationInformation
- Axis
- AxisAccumulator
- AxisSetting
- B
- Bar3DSeries
- BarCategoryAxis
- BarDataProxy
- Bars3D
- BarSeries
- BarSet
- BlendEquation
- BlendEquationArguments
- BlitFramebuffer
- Blur
- BoundingVolume
- BoxPlotSeries
- BoxSet
- BrushStrokes
- Buffer
- BufferCapture
- ButtonAxisInput
- C
- Camera
- Camera3D
- CameraLens
- CameraSelector
- CandlestickSeries
- CandlestickSet
- CapsuleGeometry
- CategoryAxis
- CategoryAxis3D
- CategoryRange
- ChartView
- ChromaticAberration
- ClearBuffers
- ClipPlane
- ColorDialog
- ColorGradient
- ColorGradientStop
- ColorMask
- ColorMaster
- Component3D
- ComputeCommand
- ConeGeometry
- ConeGeometryView
- ConeMesh
- Connection
- Constants
- CoreSettings
- CuboidGeometry
- CuboidGeometryView
- CuboidMesh
- CullFace
- Custom3DItem
- Custom3DLabel
- Custom3DVolume
- CylinderGeometry
- CylinderGeometryView
- CylinderMesh
- D
- DateTimeAxis
- DebugOverlay
- DefaultMaterial
- DepthOfFieldHQBlur
- DepthRange
- DepthTest
- Desaturate
- Dialog
- DiffuseMapMaterial
- DiffuseSpecularMapMaterial
- DiffuseSpecularMaterial
- DirectionalLight
- DispatchCompute
- DistortionRipple
- DistortionSphere
- DistortionSpiral
- Dithering
- E
- EdgeDetect
- Effect
- ElementOperand
- Emboss
- EndpointDescription
- EndpointDiscovery
- Entity
- EntityLoader
- EnvironmentLight
- EventFilter
- ExtrudedTextGeometry
- ExtrudedTextMesh
- F
- FileDialog
- FilterElement
- FilterKey
- Flip
- FolderDialog
- FontDialog
- ForwardRenderer
- FrameAction
- FrameGraphNode
- FrontFace
- FrustumCulling
- FunctionSorter
- Fxaa
- H
- HBarModelMapper
- HBoxPlotModelMapper
- HCandlestickModelMapper
- HDRBloomTonemap
- HeightMapSurfaceDataProxy
- HorizontalBarSeries
- HorizontalPercentBarSeries
- HorizontalStackedBarSeries
- HPieModelMapper
- HXYModelMapper
- I
- InputChord
- InputHandler3D
- InputSequence
- InputSettings
- ItemModelBarDataProxy
- ItemModelScatterDataProxy
- ItemModelSurfaceDataProxy
- J
- Joint
- L
- Layer
- LayerFilter
- Legend
- LevelOfDetail
- levelOfDetailBoundingSphere
- LevelOfDetailLoader
- LevelOfDetailSwitch
- Light
- Light3D
- LineSeries
- LineWidth
- LiteralOperand
- LocalizedText
- LogicalDevice
- LogValueAxis
- LogValueAxis3DFormatter
- M
- Margins
- Material
- MemoryBarrier
- Mesh
- MessageDialog
- MetalRoughMaterial
- MethodArgument
- MethodNode
- MotionBlur
- MouseDevice
- MouseEvent
- MouseHandler
- MultiSampleAntiAliasing
- N
- Node: QtOpcUa
- Node: Qt3D.Core
- NodeId
- NodeInstantiator
- NoDepthMask
- NoDraw
- NoPicking
- NormalDiffuseMapAlphaMaterial
- NormalDiffuseMapMaterial
- NormalDiffuseSpecularMapMaterial
- P
- Parameter
- PercentBarSeries
- PhongAlphaMaterial
- PhongMaterial
- PickEvent
- PickingProxy
- PickingSettings
- PickLineEvent
- PickPointEvent
- PickTriangleEvent
- PieSeries
- PieSlice
- PlaneGeometry
- PlaneGeometryView
- PlaneMesh
- PointLight
- PointSize
- PolarChartView
- PolygonOffset
- ProximityFilter
- R
- RasterMode
- RayCaster
- ReadItem
- ReadResult
- RelativeNodeId
- RelativeNodePath
- RenderCapabilities
- RenderCapture
- RenderCaptureReply
- RenderPass
- RenderPassFilter
- RenderSettings
- RenderState
- RenderStateSet
- RenderSurfaceSelector
- RenderTarget
- RenderTargetOutput
- RenderTargetSelector
- S
- Scatter
- Scatter3D
- Scatter3DSeries
- ScatterDataProxy
- ScatterSeries
- Scene2D
- Scene3D
- SceneLoader
- ScissorTest
- ScreenRayCaster
- SCurveTonemap
- SeamlessCubemap
- ServerDiscovery
- Settings
- ShaderImage
- ShaderProgram
- ShaderProgramBuilder
- SharedGLTexture
- SimpleAttributeOperand
- Skeleton
- SkeletonLoader
- SkyboxEntity
- SortPolicy
- SphereGeometry
- SphereGeometryView
- SphereMesh
- SplineSeries
- SpotLight
- StackedBarSeries
- StandardPaths
- Status
- StencilMask
- StencilOperation
- StencilOperationArguments
- StencilTest
- StencilTestArguments
- SubtreeEnabler
- Surface3D
- Surface3DSeries
- SurfaceDataProxy
- T
- Technique
- TechniqueFilter
- Text2DEntity
- Texture1D
- Texture1DArray
- Texture2D
- Texture2DArray
- Texture2DMultisample
- Texture2DMultisampleArray
- Texture3D
- TextureBuffer
- TextureCubeMap
- TextureCubeMapArray
- TextureImage
- TextureLoader
- TextureRectangle
- Theme3D
- ThemeColor
- TiltShift
- TorusGeometry
- TorusGeometryView
- TorusMesh
- TouchInputHandler3D
- Transform
사용 중단된 속성이나 메서드를 포함하는 QML 유형
다음 QML 유형에는 현재 더 이상 사용되지 않는 하나 이상의 속성이나 메서드가 포함되어 있습니다. 더 이상 사용되지 않는 멤버는 더 이상 유지 관리되지 않습니다. 이 멤버들은 기존 소스 코드가 계속 작동하도록 하기 위해 제공되지만, 향후 릴리스에서 제거될 수 있습니다. 새로운 코드에서는 이러한 더 이상 사용되지 않는 멤버를 사용하지 않는 것을 강력히 권장합니다. 유형을 클릭하면 해당 유형의 더 이상 사용되지 않는 멤버를 확인할 수 있습니다.
‘모든 QML 유형 ’ 및 ‘클래스 및 함수 문서’도 참조하십시오 .
© 2026 The Qt Company Ltd. Documentation contributions included herein are the copyrights of their respective owners. The documentation provided herein is licensed under the terms of the GNU Free Documentation License version 1.3 as published by the Free Software Foundation. Qt and respective logos are trademarks of The Qt Company Ltd. in Finland and/or other countries worldwide. All other trademarks are property of their respective owners.