Vector Image Formats in Qt

Details on Qt’s support for vector image formats

Qt supports many standard file formats for loading graphical data, allowing applications to import content produced in other tools.

This article focuses on vector images, and which considerations to take when producing vector graphics content for use in a Qt application.

Note

For general information on Qt’s support for 2D graphics, see the 2D Graphics in Qt documentation .

File Format: SVG

SVG files can be loaded in two different ways in Qt Quick : Either as a software-rasterized image using the Image component or using hardware-accelerated rendering with VectorImage (including converting the file ahead of time using svgtoqml.)

In addition, QSvgRenderer provides general access to the software rasterizer. QSvgWidget and QGraphicsSvgItem provide convenience APIs for integrating SVG content in Qt Widgets applications.

As a baseline, Qt supports the static features of the SVG 1.2 Tiny profile. A detailed list of the features supported by this profile is available in the SVG 1.2 Tiny specification .

In addition, some extended features are supported. These are currently only supported by the software rasterizer and not the hardware-accelerated renderer in VectorImage or svgtoqml.

Interactive features of SVG are not supported, but interaction can easily be implemented in either Qt Quick or Qt Widgets. Some specific animation types are also supported, using either the SMIL format or CSS keyframes.

Here follows a high-level list of supported and unsupported features to give an overview of what to expect. Unsupported features will be ignored as far as it is possible, so that SVG files that depend on unsupported features will still show, but they may have omissions or errors.

High-level Feature

Software Rasterizer

VectorImage

Comment

Transformations

Yes

Yes

Basic shapes

Yes

Yes

Circles, rectangles, ellipses, lines, polylines and polygons

Arbitrary shapes

Yes

Yes

Composite paths built from arbitrary bezier curves and lines.

Raster images

Yes

Yes

Both embedded and stored on file system

Indirections

Yes

Yes

Specifically the “use” element

Conditional processing

Yes

Yes

Specifically the “switch” element

Simple text layouts

Yes

Yes

Embedded fonts

Yes

Yes

Solid color fills

Yes

Yes

Gradient fills

Yes

Yes

Customizable strokes

Yes

Yes

Customizable width, line caps, line joins, and dashes

Cosmetic strokes

Yes

No

Outlines that do not scale with the view

Gradient strokes

Yes

Yes

Multimedia

No

No

Scripting

No

No

Linking

No

No

In addition, the following extended features are supported from SVG 1.1 and SVG 2.0:

High-level Feature

Software Rasterizer

VectorImage

Comment

Masks

Yes

No

Clip paths

No

No

Patterns

Yes

No

Markers

Yes

No

Reusable symbols

Yes

No

Post-processing filters

Yes

No

feColorMatrix, feFlood, feGaussianBlur, feOffset and feMerge.

And finally, the following property animations are supported (animations not listed here are currently unsupported). Animations should be exported in the CSS keyframes format for best results.

Animation Feature

Software Rasterizer

VectorImage

Comment

Transform animations

Yes

Yes

Color animations

Yes

Yes

Opacity animations

Yes

Yes

File Format: Lottie

Similarly to SVG, there are different ways of loading files in the Lottie format in Qt.

The LottieAnimation type loads an image and displays it using a software rasterizer, much like QSvgRenderer does for SVG.

In addition, hardware accelerated rendering is possible using VectorImage and the lottietoqml tool. These are currently in tech preview state.

In order to use Lottie files with VectorImage, the vectorimageformats plugin included with the Qt Lottie Animation module must be deployed together with the application. In addition, the assumeTrustedSource property of the VectorImage must be set to true.

The lottietoqml tool can be used to pre-convert Lottie source files to QML. An example of this can be found in the lottietoqml Example.

The following is a list of the high-level features supported by the LottieAnimation type (software rasterizer) and VectorImage (also including pre-converting files using lottietoqml.)

High-level Feature

LottieAnimation

VectorImage

Comment

Transformations

Yes

Yes

Shapes

Yes

Yes

Solid fills

Yes

Yes

Gradient fills

Yes

Yes

Customizable strokes

Yes

Yes

Customizable width, line caps, line joins, and dashes

Gradient strokes

No

No

Image layers

Yes

Yes

Embedded data only

Precomposition layers

Yes

Yes

Path trimming

Yes

Yes

Mattes

Yes

No

Masks

No

No

Repeaters

Yes

No

Layer effects

Fill effect only

No

Text layers

No

No

Multimedia

No

No

Audio and camera layers not supported.

Expressions

No

No

3D Layers

No

No

Time remapping

No

No

In principle, almost any property in the Lottie format can be animated. For extensive support of animatable properties, use LottieAnimation. The VectorImage type (and lottietoqml) provides support for a selected subset of properties that are commonly used to create animations.

High-level Feature

LottieAnimation

VectorImage

Comment

Transform animations

Yes

Yes

Path trim animations

Yes

Yes

Color animations

Yes

Yes

Opacity animations

Yes

Yes

Path animations

Yes

No

Morphing animations of control points of shapes.

Other property animations

Yes

No

File Format: Font Files as a Vector Image Format

In addition to conventional format for vector graphics, like SVG, it is also possible to utilize custom font files where vector graphics assets are stored as glyphs.

This has the advantage that simple illustrations can be inlined in text labels, with typographical properties similar to text. This, in turn, that can make the alignment of the images with text easier.

Using font files for this purpose can also be a convenient way to distribute large icon libraries, as well as providing themes that can be replaced at run-time.

However, font use in Qt is optimized for producing text, so there are some considerations when using icon fonts as an alternative to specialized vector image components like VectorImage.

First of all, color fonts will always be pre-rasterized at the specified pixel size. This means that applying transforms to such text items will cause scaling artifacts. For illustrations that require zooming for instance, using VectorImage is preferable.

Using the specialized components is also preferable for any animated vector image. While the variable font format extension makes morphing animations possible, this is not the use the font system in Qt is optimized for. Therefore, animating the variable axes of a font will be less efficient than using another vector image format.

So for animated and/or multi-color vector images, using a format such as SVG should typically be preferred. For single-color, static ones, using a font is an option with certain conveniences.

Note

See also the standard icon support in Qt Quick Controls.